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  • 學位論文

數位藝術教育現況之探討─以電腦繪圖為例

A Study of Current Digital Art Education--Computer Graphics as an Example

指導教授 : 劉光夏
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摘要


電腦繪圖為國內八○年代後才逐漸成熟的新興領域,與傳統藝術的歷史相較而言,可說是非常短暫。在過去傳統師資的培訓課程中,並沒有電腦繪圖相關課程的設立,普遍師資均缺乏電腦繪圖之專業訓練。因此在教學上,無論在課程規劃、教學方式等,仍存在許多問題待改善解決。本研究旨在探討國內電腦繪圖教學現況;研究目的為(一) 探討與歸納現行大學非藝術、設計科系電腦繪圖教學問題;(二)探討如何提昇非藝術或設計相關背景大學生對電腦繪圖課程之學習意願。 本研究主要以深度訪談法,匯整大學非藝術、設計科系電腦繪圖課程之教師的論述及觀點,摘錄七項結論如下:(一)非藝術、設計科系背景大學生較缺乏基礎知識等美學觀念的建立,因此需在課程中適時加入該方陎的教學元素。(二)教學策略較不適合以創作導向,而建議以應用導向。(三)同儕教學可以改善學生學習程度落差的問題。(四)針對非藝術、設計科系背景學生的評量標準,應著重於學習態度上的表現,並非作品上藝術、設計性的表現。(五)透過模仿學習、主題式作業和應用的策略,較適合用來引導非藝術、設計科系背景學生進行創作。(六)教學環境與軟硬體設備的維護和更新,為電腦繪圖課程必頇注意的細節,因此授課教師必頇很清楚該環境、設備等狀況,並能立即排除。(七)學生程度的不同,在課程設計上必頇視學生的狀況及學習能力因材施教,以便使學生能對電腦繪圖有所信心,才不會因為基礎能力的不足,造成對後續學習狀況的落後及不適應。

並列摘要


Computer Graphics is a emerging area, which is maturing after 1980’s, and it to compare with traditional art’s historical, it can be said is very short. In the past, the traditional teacher training program is not related to the establishment of computer graphics, and general teachers are lack professional training of computer graphics. Therefore, in teaching, both in curriculum planning, teaching methods, there are still many problems to be improved solution. This research aims to investigate the status of teaching computer graphics; study was designed to (a) to explore the development of computer graphics in the country profiles; (b) of the computer graphics in the teaching process problems encountered. This study used literature review, Department of integer bit artistic fields and views of experts and scholars discussed, extract8the following conclusions:(1)Computer graphics teaching, lack of time, the school curriculum, the teacher can provide students with a more detailed course content, students can not be absorbed from complete.(2)Computer graphics hardware and software equipment required for courses, teaching environment, network bandwidth, both teachers and students affect teaching and learning situation. Therefore, the maintenance and updating software and hardware equipment, will be very important. (3)Students of different levels, in the course design must be as the situation of students and individualized learning to enable students to have confidence in computer graphics, it will not be the basis of lack of capacity, resulting in the follow-up study on the state of backwardness and non- adaptation.(4)Assessment of the way, also must be a standard, but also to follow the status of students with timely encouragement and adjustment, after all the students in the creative ability, creative inspiration and so upgrading is the ultimate goal of computer graphics courses.

並列關鍵字

無資料

參考文獻


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被引用紀錄


許惠惠(2012)。數位藝術實驗室學習社群特質及其藝術教育意義之個案研究─以國立臺灣藝術大學數位藝術實驗室為例〔碩士論文,國立臺灣師範大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0021-1610201315300107

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