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  • 學位論文

以3D動畫輔助棒球比賽電視轉播說明 ─ 以棒球投手為例

Enunciating the Dynamic of Broadcasted Baseball Game with 3D Animation: The Case of Pitcher.

指導教授 : 林盛宏
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摘要


棒球在台灣人的心中是很重要的一種運動,因此看棒球電視轉播也是日常生活中的一部分,但是有棒球轉播以來不論是轉播的角度,或者是轉播畫面的內容幾乎沒有變化,如果能運用3D動畫來輔助棒球轉播說明的話,能以各種不可能的攝影角度說明比賽,也能在播報員用口頭預測比賽接下來會發生的情況時立刻輔以動畫的畫面,如此一來能使觀眾更清楚比賽的內容與規則,有鑑於此本創作嘗試以3D動畫改善棒球轉播的可看性以及增加觀眾觀看比賽時能獲得的知識,並設定以棒球比賽中最重要的角色也就是棒球投手為主角來嘗試創作,創作內容以投手在棒球比賽的工作中最能左右比賽勝負的投球球種軌跡分析以及投手牽制一壘跑者這兩種題材為主要創作方向。創作目的是希望能使觀眾看棒球轉播時能有新的體驗,以及讓不太瞭解棒球的觀眾也能獲得棒球相關知識,進而提升觀眾觀看棒球轉播時的樂趣以及可看性。

並列摘要


The baseball in Taiwanese heart is a very important movement, therefore looked that the baseball TV relay is also a daily life part, but camera angle, or screen content doesn’t change since had broadcast baseball. If we can use 3D animation to explain baseball TV relay, can use each kind of impossible camera angles to explain baseball game. When broadcaster uses verbal interpretation to forecast baseball game’s situation, this moment immediately use scene of 3D animation to explain game. Then that can make audience understood contents and rules of baseball game. Therefore this creation attempt to improve baseball TV relay's possibility, and Increases audience’s knowledge of baseball by 3D animation. In this creation treats baseball pitcher as leading role. Creation content takes two important works of pitcher is trajectory of pitcher’s breaking balls and pitcher checks one base. The creation goal is making audience has new experience of baseball TV relay, and let baseball's freshman is able to obtain baseball knowledge. To improve the audience to watch baseball television relay's pleasure and possibility.

參考文獻


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