本研究主要目的為探討國小學童的基本資訊能力與素養,期望藉由組別(分為全組、高分組、中分組及低分組)學童及不同性別學童在資訊能力測驗的差異情形,來瞭解學生的學習成效。研究者根據本研究結果提出結論,並依據研究過程中的心得提出建議,以作為教師教學及課程編排之參考。 本研究由此為出發點,以台灣的教育發展為基礎,藉由問卷及資訊能力測驗,來探討國小學童的基本資訊素養與能力,根據研究主題,選取台中縣太平市的兩所國小六年級學生進行資訊素養及能力測驗,期待能以研究結果,為國小學童的資訊教育課程提出一些建議與改進的方向。 實驗結果依照學童不同測驗成就及性別分組,將資料以SPSS 12.0統計分析,並就研究假設進行資料分析與詮釋。依國小六年級學童在資訊基本能力測驗的表現,得到以下幾點結論:一、兩校學童在資訊基本能力的測驗表現無顯著差異。二、全部學童在「網際網路的使用」與「資訊科技的使用」上比「資料的處理與應用」有較佳之學習表現。三、甲校高分組學童男生的資訊基本能力測驗表現優於女生。四、乙校低分組學童女生的資訊基本能力測驗表現優於男生。五、國小學童無論在學校或家中使用電腦的自由度不高。六、國小學童電腦學習來源多為學校。七、國小學童使用電腦多用於查資料、聽音樂、玩遊戲、看影片。
The study aimed to investigate the effect of core information competence and information literacy on students’ information competence in the sixth graders of elementary school in Taiping City. Moreover, the study was to analyze differences in the students’ core information competence and information literacy in terms of their gender and their learning performance. The findings will shed light on teacher’ teaching methodology and curriculum design. The participants were the sixth graders from two elementary schools in Taiping City. They were divided into three groups based on their learning performance including high level, middle level and low level groups. Participants were given the questionnaire and the information competence test in this study. Data was analyzed with SPSS 12.0 software. The findings of this study reveal (1) there is no significant difference on students’ information competence test among all participants from two schools, (2) all participants from two schools performance better on Internet usages and information techniques than that on Information process and application, (3) the male students in a higher level group performed better on the information competence test than the female students do in A elementary school, (4) scores on the information competence test from the female students in a low level group outperform than those of male students in B elementary school, (5) the flexibility and accessibility of using computer and Internet for participants is limited, (6) most computer literacy learned and sources acquired come from schools for participants, (7) participants use computer mainly for searching, listening to music, playing computer games and watching movies.