[1] J. McCormack, J. Prine, B. Trowbridge, A. C. Rodriguez, and R. Integlia, "2D LIDAR as a Distributed Interaction Tool for Virtual and Augmented Reality Video Games," 2015 IEEE Games Entertainment Media Conference (Gem), 2015.
[2] Q. Li, L. Chen, M. Li, S.-L. Shaw, and A. Nuchter, "A Sensor-Fusion Drivable-Region and Lane-Detection System for Autonomous Vehicle Navigation in Challenging Road Scenarios," IEEE Transactions on Vehicular Technology, vol. 63, no. 2, pp. 540-555, 2014.
[3] R. Agishev, B. Gross, F. Moshary, A. Gilerson, and S. Ahmed, "Range-resolved pulsed and CWFM lidars: potential capabilities comparison," Applied Physics B-Lasers and Optics, vol. 85, no. 1, pp. 149-162, Oct 2006.
[4] B. Behroozpour et al., "Electronic-Photonic Integrated Circuit for 3D Microimaging," (in English), IEEE Journal of Solid-State Circuits, vol. 52, no. 1, pp. 161-172, Jan 2017.
[5] P. Feneyrou et al., "Frequency-modulated multifunction lidar for anemometry, range finding, and velocimetry-1. Theory and signal processing," Appl Opt, vol. 56, no. 35, pp. 9663-9675, Dec 10 2017.