目的:本研究的目的在探討學習者對運動科學數位學習之需求。方法:以問卷調查台北地區修習運動科學相關課程的大三學生,除基本資料外,問卷內容涵蓋學生使用電腦的途徑與程度、學習習慣與態度、數位學習經驗與對運動科學的需求四大部分。結果:共回收有效問卷296份,回收率為90.3%。發現受訪者對使用網路並不陌生,每週上網8小時或以上者佔69.2%。曾經有數位學習經驗者認為不受時空限制(86.8%)為數位學習最大優點,缺乏師生互動(74.4%)則為最大缺點。對運動科學的需求中,以運動傷害防治(71.3%)、運動生理學(49.7%)、人體動作學(36.8%)為前三項最希望修習的課程。醫學與體育學院學生對運動科學教材內容需求,有共同和明顯差異之處。結論:大學生可以接受數位學習,相關專家可藉由數位學習中分享式內容物件方式建構運動科學內容,使學習者可以依個別需求選取所需之學習教材。
Objective: The purpose of this study was to explore the e-learning requirements of college students studying exercise sciences. Methods: In September 2004, questionnaires were delivered to junior students majoring in Physical Therapy or Physical Education-related fields in the Taipei city area. Information on personal data, skills and access to the internet, attitude and habits of learning, experiences of e-learning, and requirements of topics within their exercise science was sought. Results: Two hundred and ninety six students completed questionnaires, a response rate of 90.3%. The results showed that students were familiar with use of the internet, with 69.2% of students surfing the internet for more than eight hours per week. Three of the most requested topics within exercise science were sports injury prevention and treatment (71.3%), exercise physiology (49.7%) and kinesiology (36.8%). Students with experience of e-learning considered unconstrained time and space as the greatest advantage (86.8%) and lack of teacher-student interaction as the main disadvantage (74.4%). Students of physical therapy and physical education-related subjects had both common needs and significantly different needs. Conclusion: With the increasing popularity of e-learning, we suggest constructing e-learning contents using standards of the Sharable Content Object Reference Model to meet the needs of teachers and students in various fields.
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