Title

3D冒險式遊戲測驗平台-使用Wii Remote

Translated Titles

Developing the 3D Adventure Game-Based Assessment System with Wii Remote Interaction

DOI

10.6846/TKU.2009.00551

Authors

黃寬敏

Key Words

3D虛擬環境 ; 遊戲式學習 ; Wii 手把 ; 遊戲互動 ; 3D virtual environment ; GBL ; Wii remote ; Game interaction

PublicationName

淡江大學資訊工程學系碩士班學位論文

Volume or Term/Year and Month of Publication

2009年

Academic Degree Category

碩士

Advisor

施國琛

Content Language

繁體中文

Chinese Abstract

由於3D繪圖與電腦技術的進步,使人們能夠透過電腦而模擬出虛擬的環境,彷彿人本身就處在所建立的模擬空間中。然而,人機互動的技術也隨之不斷地增進,幫助我們可以透過更多不同的方式來與電腦或機器做更豐富的互動。因此,透過虛擬空間的建立以及人機互動的介面,可以達到讓人類彷彿處於真實世界般在虛擬空間裡與虛擬的物件進行許多互動。由於許多研究顯示以遊戲的方式可以增加學習者的動機與興趣,鑒於以上幾點,我們提出了一套利用WII手把在3D的虛擬環境裡進行冒險遊戲式的學習測驗系統。這系統不但能提升學習者的興趣,並且也提供了教學者簡易的編輯測驗人性化介面,希望能藉由遊戲互動的方式來營造出歡樂的學習環境,因而增加學習者學習的動力與教學者教學的意願,以提升整體學習與教學的效率。

English Abstract

The advanced 3D graphic and computer technologies could provide advanced 3D virtual environment in order to let users have the immersion experiences in that environment. Also, as human interaction technologies, it could be helpful for providing more different and suitable interaction styles when facing some particular interaction situations. The related works pointed out that the game elements could improve learners’ motivation during learning. In this paper, we proposed the 3D Adventure Game-Based Assessment System could not only attract learners to take their assessment activities, but also help instructors to design and manage the related assessment content easily.

Topic Category 基礎與應用科學 > 資訊科學
工學院 > 資訊工程學系碩士班
Reference
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Times Cited
  1. 許湘宜(2012)。數位遊戲融入教學對國小生之品德教育認知理解與態度影響之研究-以弟子規為例。淡江大學教育科技學系數位學習碩士在職專班學位論文。2012。1-119。 
  2. 黃靚芬(2012)。競賽式數位遊戲融入教學對小學生社會領域學習成效影響之研究。淡江大學教育科技學系數位學習碩士在職專班學位論文。2012。1-119。 
  3. 李鈺紋(2012)。影響新北市國小教師使用數位遊戲式學習之因素及其使用現況調查分析。淡江大學教育科技學系碩士在職專班學位論文。2012。1-106。 
  4. 范綱正(2011)。數位遊戲式學習融入自然領域對國小三年級低成就學童補救教學成效與態度之影響。淡江大學教育科技學系碩士在職專班學位論文。2011。1-120。