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Search Symbol (Half-width) Description of Search Symbols
Space "AND" indicates the intertwining of key terms used in a search
Double Quotation Marks ("") ( " " ) Double quotation marks indicate the beginning and end of a phrase, and the search will only include terms that appear in the same order of those within the quotations. Example: "image process" : " image process "
? Indicates a variable letter. Entering two ? will indicate two variable letters, and so on. Example: "Appl?", search results will yield apple, apply… e , appl y … ( (often used to English word searches) )
* Indicates an unlimited number of variable letters to follow, from 1~n. Example: Enter "appl*", search results will yield apple, apples, apply, applied, application…(often used in English word searches) e , appl es , appl y , appl ied , appl ication … ( (often used to English word searches) )

Boolean logic combinations of key words is a skill used to expand or refine search parameters.
(1) AND (1) AND: Refines search parameters
(2) OR (2) OR: Expands search parameters (3) NOT: Excludes irrelevant parameters


DOI stands for Digital Object Identifier ( D igital O bject I dentifier ) ,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.

Using DOI as a persistent link

To create a persistent link, add「」 「 」 before a DOI.
For instance, if the DOI of an article is 10.5297/ser.1201.002 , you can link persistently to the article by entering the following link in your browser: 10.5297/ser.1201.002
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.

Cite a document with DOI

When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.

DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI ) 。

Abstract 〈TOP〉
Parallel Abstract 〈TOP〉
Reference ( 76 ) 〈TOP〉
  1. 吳天貴(2007)。建置一個數位遊戲式學習系統以促進能源教育之學習動機及自我覺知。國立中央大學網路學習科技研究所碩士論文。未出版。
  2. 吳佳佳(2006)。數位遊戲式學習系統融入英語學習活動之設計與評估。國立中央大學網路學習科技研究所碩士論文。未出版。
  3. 吳麗芬(2003)。非輸即贏—一場現實與虛幻的魅力競賽。人本教育札記,174,32-34。
  4. 林昱成(2007)。遊戲式模擬軟體之設計與研究:以小學自然科槓桿原理學習為例。國立臺灣師範大學資訊教育學系碩士論文。未出版。
  5. 洪艤鈞(2008)。遊戲式英語句型學習對國小學生學習成效之影響。國立臺灣師範大學資訊教育學系碩士論文。未出版。
Times Cited (17) 〈TOP〉
  1. 黃柏阡(2015)。遊戲式物理學習App之使用效能研究。淡江大學教育科技學系碩士班學位論文。2015。1-151。 
  2. 彭素貞(2015)。資訊融入遊戲式學習對國中七年級學生之歷史學習成效與學習態度之研究。淡江大學教育科技學系數位學習碩士在職專班學位論文。2015。1-151。 
  3. 陳瑞億(2015)。投入遊戲要素之e-Learning教學平台之構築與評價-於正負情感觀點並與Moodle平台之比較-。淡江大學日本語文學系碩士班學位論文。2015。1-140。 
  4. 謝明鳳(2015)。電子教科書融入合作學習對九年級學生 數學學習動機與學習成效之影響。淡江大學教育科技學系數位學習碩士在職專班學位論文。2015。1-141。 
  5. 李若薇(2014)。數位遊戲融入教學設計之研究 ─ 以高中公民「經濟與永續發展」主題為例。淡江大學教育科技學系數位學習碩士在職專班學位論文。2014。1-81。 
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