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Search Symbol (Half-width) Description of Search Symbols
Space "AND" indicates the intertwining of key terms used in a search
Double Quotation Marks ("") ( " " ) Double quotation marks indicate the beginning and end of a phrase, and the search will only include terms that appear in the same order of those within the quotations. Example: "image process" : " image process "
? Indicates a variable letter. Entering two ? will indicate two variable letters, and so on. Example: "Appl?", search results will yield apple, apply… e , appl y … ( (often used to English word searches) )
* Indicates an unlimited number of variable letters to follow, from 1~n. Example: Enter "appl*", search results will yield apple, apples, apply, applied, application…(often used in English word searches) e , appl es , appl y , appl ied , appl ication … ( (often used to English word searches) )

Boolean logic combinations of key words is a skill used to expand or refine search parameters.
(1) AND (1) AND: Refines search parameters
(2) OR (2) OR: Expands search parameters (3) NOT: Excludes irrelevant parameters


DOI stands for Digital Object Identifier ( D igital O bject I dentifier ) ,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.

Using DOI as a persistent link

To create a persistent link, add「」 「 」 before a DOI.
For instance, if the DOI of an article is 10.5297/ser.1201.002 , you can link persistently to the article by entering the following link in your browser: 10.5297/ser.1201.002
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.

Cite a document with DOI

When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.

DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI ) 。

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Reference ( 54 ) 〈TOP〉
  1. 王嘉禧(2011)。蝴蝶虛擬飼養遊戲融入國小自然科教學之設計與研究-以[昆蟲的一生] 單元為例。國立新竹教育大學資訊科學研究所碩士論文,新竹市。
  2. 林靜雯、邱美虹(2009)。探究學生串聯電路認知特徵演化歷程之跨年級研究。教育科學研究期刊2009,54(4),139-170。
  3. 邱寶萱(2014)。遊戲式探究學習模式與學習型態對國小生外來種生物概念學習之影響(未出版之博士論文)。國立臺灣師範大學資訊教育研究所碩士論文,臺北市。
  4. 柯兆欣(2011)。競賽式遊戲學習系統導入國中自然與生活科技領域之研究。臺北科技大學技術及職業教育研究所碩士論文,臺北市。
  5. 柯智仁(2014)。數位遊戲教學對國小六年級學童學習「電力與節能」之影響。國立臺北教育大學自然科學教育學系學位論文,臺北市。
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