DOI
stands for Digital Object Identifier
(
D
igital
O
bject
I
dentifier
)
,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.
Using DOI as a persistent link
To create a persistent link, add「http://dx.doi.org/」
「
http://dx.doi.org/
」
before a DOI.
For instance, if the DOI of an article is
10.5297/ser.1201.002
, you can link persistently to the article by entering the following link in your browser:
http://dx.doi.org/
10.5297/ser.1201.002
。
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.
Cite a document with DOI
When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.
DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI Registration ( doi.airiti.com ) 。
A Study of Evaluation of the Digital English Game-based Learning Websites
李婉翎 , Masters Advisor:沈俊毅
繁體中文
DOI:
10.6846/TKU.2015.00768
英語學習策略 ; 數位遊戲學習 ; 評鑑指標 ; 使用性評估 ; English learning strategy ; Digital game-based learning ; Evaluation indicators ; Usability evaluation


- 陳宜徽(2008)。高雄縣市國小六年級學生英語學習策略與英語學習態度之研究。
連結: - 管秋雄(2003a)。英語學習策略選用發展趨向分析。中州學報,18,127-155。
連結: - 蘇旻洵(譯) (2007)。Oxford, R. L著。語言學習策略手冊(Language learning strategies: What every teacher should know.)。台北市:寂天文化。
連結: - 吳佳佳(2006) 。數位遊戲式學習系統融入英語學習活動之設計與評估。國立中央大學網路學習科技研究所碩士論文。未出版。
連結: - 鄭文賓(2001)。遊戲式電腦輔助學習中的競爭因素。國立台灣師範大學資訊教育研究所碩士論文,未出版,台北。
連結: