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Search Symbol (Half-width) Description of Search Symbols
Space "AND" indicates the intertwining of key terms used in a search
Double Quotation Marks ("") ( " " ) Double quotation marks indicate the beginning and end of a phrase, and the search will only include terms that appear in the same order of those within the quotations. Example: "image process" : " image process "
? Indicates a variable letter. Entering two ? will indicate two variable letters, and so on. Example: "Appl?", search results will yield apple, apply… e , appl y … ( (often used to English word searches) )
* Indicates an unlimited number of variable letters to follow, from 1~n. Example: Enter "appl*", search results will yield apple, apples, apply, applied, application…(often used in English word searches) e , appl es , appl y , appl ied , appl ication … ( (often used to English word searches) )

Boolean logic combinations of key words is a skill used to expand or refine search parameters.
(1) AND (1) AND: Refines search parameters
(2) OR (2) OR: Expands search parameters (3) NOT: Excludes irrelevant parameters


DOI stands for Digital Object Identifier ( D igital O bject I dentifier ) ,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.

Using DOI as a persistent link

To create a persistent link, add「」 「 」 before a DOI.
For instance, if the DOI of an article is 10.5297/ser.1201.002 , you can link persistently to the article by entering the following link in your browser: 10.5297/ser.1201.002
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.

Cite a document with DOI

When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.

DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI ) 。

Abstract 〈TOP〉
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Reference ( 132 ) 〈TOP〉
  1. 朱峻宏(2005)。不同思考風格者對電腦遊戲特質偏好之研究(未出版碩士論文)。國立中央大學網路學習科技研究所,桃園縣。
  2. 吳叔鎮(2011)。悅趣化數位學習對國小高年級學童自然與生活科技領域學習成效之影響(未出版碩士論文)。國立臺北教育大學教育傳播與科技研究所,台北市。
  3. 林昱成(2007)。遊戲式模擬軟體之設計與研究:以小學自然科槓桿原理學習為例(未出版碩士論文)。國立臺灣師範大學資訊教育學系,台北市。
  4. 洪聖斐(2010)。金錢與消費電腦輔助教學對國小中度智能障礙兒童錢幣使用學習成效之研究(未出版碩士論文)。國立臺北教育大學特殊教育學系碩士班,台北市。
  5. 范禎娠(2009)。活動本位教學策略應用於國中理財教學成效之研究(未出版碩士論文)。國立臺灣師範大學公民教育與活動領導學系,台北市。
Times Cited (2) 〈TOP〉
  1. 侯皓程(2012)。遊戲式形成性評量對國小學生數學學習的影響:以同分母分數減法單元為例。臺灣師範大學資訊教育學系學位論文。2012。1-158。
  2. 任海珊(2013)。以繪本教學進行理財教育之行動研究 -以國小四年級為例。虎尾科技大學經營管理研究所學位論文。2013。1-187。
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