本研究旨在探討實施休閒教育對增進國中學生自我效能感之影響效果,其中自我效能包含:社會性自我效能、自我調整效能以及解決問題效能,並根據研究結果提出具體建議,以供實施休閒教育活動和未來相關研究之參考。 本研究採實驗組控制組前後測之實驗設計,以台北市國中一年級學生為研究對象,其中實驗組同學接受休閒教育活動課程的實施,而控制組則不予以任何實驗活動處理。 本研究使用的工具為研究者參考一般性自我效能量表及多向度自我效能量表後所修訂的國中生自我效能量表,並輔以團體經驗回饋表、整體活動回饋表及實驗後進行訪談。實驗所得資料以多變項變異數分析和描述統計等統計方法進行各項檢定,並輔以訪談及開放性問題作為實驗效果之補充與參考。 研究結果發現,臚陳如下: 一、在總量表的得分上,實驗組前後測得分進步情形高於控制組,達到顯著效果。 二、在社會性自我效能分量表部分,實驗組前後測得分進步情形高於控制組,達到顯著效果。 三、在自我調整效能分量表部分,實驗組前後測得分進步情形與控制組並未達顯著差異。 四、在解決問題效能分量表部分,實驗組前後測得分進步情形高於控制組,達到顯著效果。 根據研究結果,本研究針對實施休閒教育方案、在學校中增進自我效能感的作法以及後續研究等三部分提出相關建議,以作為未來相關研究之參考。
The purpose of this study was to investigate the effects of leisure education on self-efficacy awareness of junior high school students, including social self-efficacy, self-regulatory efficacy and problem-solving efficacy. The study utilized pretest-posttest quasi-experimental design, and the subjects selected from junior high school in Taipei city were divided into two groups. The experimental group received a ten-weeks leisure education program, while the control group did not take any treatment at all. The study employed ‘Self-efficacy Sale for Junior High School Students’, which was revised by researcher, to conduct pretest and posttest, in addition to qualitative approach, this study also applied interview, class observation, journal analysis to collect qualitative data. The major findings included: 1.The experimental group showed significantly positive effect on the self-efficacy awareness. 2.The experimental group showed significantly positive effect on the social self-efficacy. 3.The experimental group showed no significantly positive effect on the self-regulatory efficacy. 4.The experimental group showed significantly positive effect on the problem–solving efficacy. Finally, according to the findings, some of suggestions were discussed in order to help students improve self-efficacy awareness and for further researches.
為了持續優化網站功能與使用者體驗,本網站將Cookies分析技術用於網站營運、分析和個人化服務之目的。
若您繼續瀏覽本網站,即表示您同意本網站使用Cookies。