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Search Symbol (Half-width) Description of Search Symbols
Space "AND" indicates the intertwining of key terms used in a search
Double Quotation Marks ("") ( " " ) Double quotation marks indicate the beginning and end of a phrase, and the search will only include terms that appear in the same order of those within the quotations. Example: "image process" : " image process "
? Indicates a variable letter. Entering two ? will indicate two variable letters, and so on. Example: "Appl?", search results will yield apple, apply… e , appl y … ( (often used to English word searches) )
* Indicates an unlimited number of variable letters to follow, from 1~n. Example: Enter "appl*", search results will yield apple, apples, apply, applied, application…(often used in English word searches) e , appl es , appl y , appl ied , appl ication … ( (often used to English word searches) )

Boolean logic combinations of key words is a skill used to expand or refine search parameters.
(1) AND (1) AND: Refines search parameters
(2) OR (2) OR: Expands search parameters (3) NOT: Excludes irrelevant parameters


DOI stands for Digital Object Identifier ( D igital O bject I dentifier ) ,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.

Using DOI as a persistent link

To create a persistent link, add「」 「 」 before a DOI.
For instance, if the DOI of an article is 10.5297/ser.1201.002 , you can link persistently to the article by entering the following link in your browser: 10.5297/ser.1201.002
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.

Cite a document with DOI

When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.

DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI ) 。

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Reference ( 50 ) 〈TOP〉
  1. 邱柏升、郭彥宏、黃悅民、陳宗禧 (2009),「基於有意義學習之無所不在學習評估模式」,理工研究學報,第四十三卷第一期,頁21-36。
  2. 邱柏升、郭彥宏、黃悅民、陳宗禧、李德偉 (2008),基於有意義學習之無所不在學習評估模式,第三屆行動與無所不在數位學習研討會,台南,五月。
  3. 梁朝雲、鄭時雨、楊郁芬 (2006),「電子遊戲玩性因素與數位學習參與性和持續性之關聯研究」,教學科技與媒體,第七十六期,頁20-41。
  4. 游光昭、蔡福興、蕭顯勝、徐毅穎 (2004),「線上遊戲式的網路學習成效研究 (電子版)」,高雄師大學報,第十七期,頁289-309。
  5. 游光昭、蕭顯勝、洪國勳、蔡福興 (2004),線上遊戲式學習系統之設計與評估,教學科技與媒體,第六十八期,頁59-75。
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