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Search Symbol (Half-width) Description of Search Symbols
Space "AND" indicates the intertwining of key terms used in a search
Double Quotation Marks ("") ( " " ) Double quotation marks indicate the beginning and end of a phrase, and the search will only include terms that appear in the same order of those within the quotations. Example: "image process" : " image process "
? Indicates a variable letter. Entering two ? will indicate two variable letters, and so on. Example: "Appl?", search results will yield apple, apply… e , appl y … ( (often used to English word searches) )
* Indicates an unlimited number of variable letters to follow, from 1~n. Example: Enter "appl*", search results will yield apple, apples, apply, applied, application…(often used in English word searches) e , appl es , appl y , appl ied , appl ication … ( (often used to English word searches) )

Boolean logic combinations of key words is a skill used to expand or refine search parameters.
(1) AND (1) AND: Refines search parameters
(2) OR (2) OR: Expands search parameters (3) NOT: Excludes irrelevant parameters


DOI stands for Digital Object Identifier ( D igital O bject I dentifier ) ,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.

Using DOI as a persistent link

To create a persistent link, add「」 「 」 before a DOI.
For instance, if the DOI of an article is 10.5297/ser.1201.002 , you can link persistently to the article by entering the following link in your browser: 10.5297/ser.1201.002
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.

Cite a document with DOI

When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.

DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI ) 。

Abstract 〈TOP〉
Parallel Abstract 〈TOP〉
Reference ( 42 ) 〈TOP〉
  1. 何靜雯(2009)。教師線上遊戲經驗在教師玩興、對學生遊戲動機、情緒、學習成長認知與師生關係之差異研究。交通大學教育研究所碩士論文(未出版)。
  2. 吳聲毅,林鳳釵(2004)。Yes or N0?線上遊戲經驗之相關議題研究。資訊社會研究。7期。235-253。
  3. 洪國勳(2003)。線上遊戲式學習系統之建置─以科技學習為例。臺灣師範大學工業科技教育研究所碩士論文(未出版)。
  4. 張玉佩(2009)。遊戲、人生:從線上遊戲玩家探討網路世界與日常生活的結合。新聞學研究。98期,1-45。
  5. 游意斐(2008)。從電子互動遊戲看家庭中親子權力關係。國立交通大學資訊學院碩士在職專班數位圖書資訊組碩士論文(未出版)。
Times Cited (2) 〈TOP〉
  1. 王思涵(2013)。數位遊戲式學習對中小學學生學習成效影響之後設分析。臺灣師範大學課程與教學研究所學位論文。2013。1-182。
  2. 黃薇仰(2016)。逃出牢籠──實境密室遊戲中的經驗與療癒。交通大學傳播研究所學位論文。2016。1-140。
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