DOI
stands for Digital Object Identifier
(
D
igital
O
bject
I
dentifier
)
,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.
Using DOI as a persistent link
To create a persistent link, add「http://dx.doi.org/」
「
http://dx.doi.org/
」
before a DOI.
For instance, if the DOI of an article is
10.5297/ser.1201.002
, you can link persistently to the article by entering the following link in your browser:
http://dx.doi.org/
10.5297/ser.1201.002
。
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.
Cite a document with DOI
When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.
DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI Registration ( doi.airiti.com ) 。
利用情境式數位遊戲學習提升學生的科學概念與論證能力之研究---以「奇妙的光」單元為例
陳貞伃 , Masters Advisor:盧玉玲
繁體中文
情境式數位學習 ; 科學論證 ; 中低學習成就 ; situated educational computer game ; scientific argumentation ; medium and low achieving


- 王晉基、郭重吉(1992)。利用選擇題的方式來探求國中學生對「光」的迷思概
連結: - 李孟峰、連廷嘉(2010)。攜手計畫—課後扶助方案實施歷程與成效之研究。教育實踐與研究,1(23),115-144。
連結: - 吳佳佳(2006)。數位遊戲式學習系統融入英語學習活動之設計與評估(未出版之碩士論文)。國立中央大學,桃園市。
連結: - 林金山(2014)。從數位遊戲省思科學教室的情境脈絡教學。臺灣教育評論月刊,3(7),37-38。
連結: - 林鈺芳(2010)。Toulmin 論證模式在國小資優課堂的教學實踐(未出版之碩士論文)。國立臺北教育大學,臺北市。
連結: