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Study on the Application of Optical Illusion in Electronic Digital Games

摘要


As the genre of video games diversifies, visual elements are increasingly integrated into the core mechanics of games and used to enhance the realism and immersion of the player. This paper presents an integrated analysis of several examples of games designed using visual illusions and provides a theoretical reference for future game design.

參考文獻


Zhang Fuchang. Application of visual illusion in design [M]Beijing Light Industry Press. 1983, page 37
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Bruno Ernst, Tian song, Wang Bei. Magic mirror -- Escher's impossible world [M] Shanghai Science and Technology Education Press.
Zhang Fuchang. Application of visual illusion in design [M] Beijing Light Industry Press. 1983.

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