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Search Symbol (Half-width) Description of Search Symbols
Space "AND" indicates the intertwining of key terms used in a search
Double Quotation Marks ("") ( " " ) Double quotation marks indicate the beginning and end of a phrase, and the search will only include terms that appear in the same order of those within the quotations. Example: "image process" : " image process "
? Indicates a variable letter. Entering two ? will indicate two variable letters, and so on. Example: "Appl?", search results will yield apple, apply… e , appl y … ( (often used to English word searches) )
* Indicates an unlimited number of variable letters to follow, from 1~n. Example: Enter "appl*", search results will yield apple, apples, apply, applied, application…(often used in English word searches) e , appl es , appl y , appl ied , appl ication … ( (often used to English word searches) )
AND、OR、NOT

Boolean logic combinations of key words is a skill used to expand or refine search parameters.
(1) AND (1) AND: Refines search parameters
(2) OR (2) OR: Expands search parameters (3) NOT: Excludes irrelevant parameters

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DOI stands for Digital Object Identifier ( D igital O bject I dentifier ) ,
and is the unique identifier for objects on the internet. It can be used to create persistent link and to cite articles.

Using DOI as a persistent link

To create a persistent link, add「http://dx.doi.org/」 「 http://dx.doi.org/ 」 before a DOI.
For instance, if the DOI of an article is 10.5297/ser.1201.002 , you can link persistently to the article by entering the following link in your browser: http://dx.doi.org/ 10.5297/ser.1201.002
The DOI link will always direct you to the most updated article page no matter how the publisher changes the document's position, avoiding errors when engaging in important research.

Cite a document with DOI

When citing references, you should also cite the DOI if the article has one. If your citation guideline does not include DOIs, you may cite the DOI link.

DOIs allow accurate citations, improve academic contents connections, and allow users to gain better experience across different platforms. Currently, there are more than 70 million DOIs registered for academic contents. If you want to understand more about DOI, please visit airiti DOI Registrationdoi.airiti.com ) 。

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Times Cited : (2)

Abstract

Abstract

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What is "Preprint"?

In order to provide readers the forefront academic information, after articles are accepted to publish in the journal, we publish them in network before they're printed. Those "on-line first articles" are called the "preprint articles". The preprint articles do not have volume No., page No., publication date, but can be identified by the DOI number. 「 http://dx.doi.org/ 」 Link to the latest version of the article.

How to cite Preprint Articles?

Please use the online publication date and the DOI number of the preprint article to cite the literature.

Cited example (may vary with different formats you cited):

Author name. Article name. Journal name. YYYY/MM/DD online publish in advance.

doi:DOI Number

Publisher

Yuan Ze University

Taiwan

元智大學 Publishing 』

元智_YZU
2013年
Total1Pages
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1

兒童電子書之互動性於學習動機研究

王郁雯

經驗學習使用者經驗數位學習互動程度學習動機experiential learninguser experiencee-learninginteractive levelslearning motivation

10.6838/YZU.2013.00076 DOI

Abstract | Reference(90) | Times Cited(14) Download Download PDF Add to Cart Add to Cart Track Track

2

新型態遊戲輔助機制之設計及其對於愉悅性之影響

許晏銘

遊戲輔助機制遊戲設計適應性關卡遊戲愉悅性遊戲挑戰性Game Assisted MechanismGame DesignAdaptive Game Level DesignGame EnjoymentGame Challenge

10.6838/YZU.2013.00029 DOI

Abstract | Reference(33) | Times Cited(3) Download Download PDF Add to Cart Add to Cart Track Track

3

高齡者資訊服務網站階層式導覽結構之使用性研究

戴雅雯

高齡者資訊服務網站階層式導覽結構使用性ElderInformation Service WebsiteNavigation StructureUtilization

10.6838/YZU.2013.00268 DOI

Abstract | Reference(81) | Times Cited(1) Download Download PDF Add to Cart Add to Cart Track Track

4

運用擴增實境於OpenGL教學

陳至怡

擴增實境OpenGLLearning SystemAugmented RealityOpenGLLearning System

10.6838/YZU.2013.00266 DOI

Abstract | Reference(105) Download Download PDF Add to Cart Add to Cart Track Track

5

以擴增實境為基礎的互動式3D建模系統

陳柏錩

攝影機追蹤互動式3D建模擴增實境camera trackinginteractive 3D modelingaugmented reality

10.6838/YZU.2013.00077 DOI

Abstract | Reference(52) | Times Cited(20) Download Download PDF Add to Cart Add to Cart Track Track

6

表演藝術團體線上社會網絡經營個案分析

史可名

社群媒體社會網絡表演藝術團體社交圖譜social mediasocial networkingPerforming arts groupssocial graph

10.6838/YZU.2013.00054 DOI

Abstract | Reference(111) | Times Cited(1) Download Download PDF Add to Cart Add to Cart Track Track

7

短篇動畫故事結構中影響觀眾情緒之因素研究

朱鳳琳

故事結構觀眾情緒動畫Story StructureAudience EmotionAnimation

10.6838/YZU.2013.00273 DOI

Abstract | Reference(181) Download Download PDF Add to Cart Add to Cart Track Track

8

護膚品牌遊戲廣告中品牌態度對跨文化之影響

安瑪立

品牌態度認知反應跨文化advergamebrand attitudescognitive responsescross-culturebeauty

10.6838/YZU.2013.00243 DOI

Abstract | Reference(282) Download Download PDF Add to Cart Add to Cart Track Track

9

虛擬經驗與消費價值對顧客忠誠度之影響:以大型多人線上角色扮演遊戲為例

谷炘慈

線上遊戲虛擬經驗消費價值顧客忠誠度Online gameVirtual ExperienceConsumption ValueCustomer Loyalty

10.6838/YZU.2013.00221 DOI

Abstract | Reference(180) | Times Cited(3) Download Download PDF Add to Cart Add to Cart Track Track

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2013年
Total 1 Pages
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