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以空間資料庫與嚴肅遊戲平台擴展建築資訊模型在維護管理階段應用之作法

EXPANSION OF BUILDING INFORMATION MODELS USING SPATIAL DATABASES AND SERIOUS GAME PLATFORMS FOR FACILITY OPERATIONS AND MAINTENANCE MANAGEMENT

摘要


當建築物完工進入維護管理階段,儲存於建築資訊模型(Building Information Modeling, BIM)內的建築幾何、材料與施工等資料需要開放讓維護管理應用程式存取與應用,方能發揮BIM最大功效。儘管文獻上有許多建築資訊交換標準與作法,大部分未以Reusing BIM為策略,也未探討如何透過BIM更互動與視覺化呈現設施/設備狀態的時空資料。本研究提出新一代維護管理應用程式的軟體架構,首先回顧與分析維護管理對於BIM的需求,研究BIM資料索引化的作法,藉以提高BIM重用度與資料讀取效能。接著討論如何擴展BIM至嚴肅遊戲平台,結合空間資料庫來管理、分析與呈現設施狀態,並成為建築物在維護管理階段的資訊管理中心。最後以某設施各電器之時空用電資料作為範例,設施維護者可透過此平台視覺化重現設施狀態,並與虛擬設施/設備互動或接收系統的警示。未來其他維護管理應用程式可依此架構發展多維度設施狀態之管理與分析等功能,提升設施維護管理的決策品質。

並列摘要


Building Information Modeling (BIM) has been regarded as a new and mature methodology to support life-cycle information management of a building. Literature shows that current software applications for facility management (FM) do not adequately reuse BIM data and functions, thus creating problems such as loss of semantic information and degraded performance. This research aimed at development of a new software architecture that utilizes spatial databases (such as PostgreSQL with PostGIS) and serious game platforms (such as Unity) to expand a BIM environment (such as Revit). In a new FM system based on the proposed architecture, accessing BIM-related data is no longer inefficient due to the prior use of indexing BIM geometry data. FM users can interact with the event-replaying function of the system for the devices or building elements inside a facility, in order to review the status of the facility. A demonstrative system, based on a Revit file representing a real-world station, was created to provide users with the aforementioned functionality. The proposed approach can assist the development of a FM system reusing BIM, and FM stakeholders can access BIM data and review various events of their facility in a more efficient and effective way.

被引用紀錄


黃健倫(2017)。整合式BIM施工管理APP之開發-以建築施工流程管理系統之整合為例〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2017.00476

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