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一個情境認知取向教學活動的發展與實踐-以“因數大老二”為例

The Development and Practice of Situated Cognition Teaching Activities in the Factors Unit-Using Poker Games as an Example

摘要


本文的研究者鑑於實際因數教學的問題,設計了情境認知取向的教學活動,期能改善學童因數學習的效果。本研究採用合作行動研究的方式,進入二班五年級的教室現場。透過理論與實際的辯證,專業與實務的對話,和二個實驗班級的試行,精緻了教學方案的內容。方案實踐的結果也發現透過情境活動(撲克牌遊戲)學生顯現正向的情意表現,能使多數學生強化因數的概念,且促進深度的數學思考,引發生產性的解題策略,並使日常生活經驗與數學知識產生連結。

並列摘要


In order to help overcome the difficulties students have learning factors, the authors designed teaching activities from the viewpoint of situated cognition. These activities were implemented in two fifth grade classes. The study was conducted using a cooperative action inquiry approach with the authors and an elementary teacher working as a team. The team interaction produced rich dialogue between theory and realistic matters, professional expertise and pragmatic practice. The results of this study showed that the teaching activities (poker games) demonstrated students' positive attitudes toward learning, enhanced students’ concepts of factors, deepened students' thinking, induced productive strategies in solving problems, and united students' daily life experiences with school math.

參考文獻


Heddens, J. W.、羅鴻翔譯(1979)。小學新數學因數與質數的教學(一)。國教之友。446-450,15-18。
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莊雅涵(2016)。以認知策略為核心之遊戲設計與成效探究〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2016.01082
丁珮怡(2014)。情境教學融入性別平等教育課程對國中生學習成效之研究〔碩士論文,淡江大學〕。華藝線上圖書館。https://doi.org/10.6846/TKU.2014.01149
蔡威君(2010)。繪畫教學方案對提昇重度自閉症學生語言表達能力之行動研究〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201000755
陳虹君(2012)。應用閱讀理解理論修改數學文本對小五學生數學概念理解之影響〔碩士論文,國立中正大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0033-2110201613494275

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