目的:本研究旨在分析國內大專男子排球聯賽中,不同發球型態與落點之所獲之技術表現,與發球技術表現對比賽勝負的影響。方法:以參加中華民國大專院校一百學年度排球運動聯賽男子公開一級預賽十二隊共三十場比賽,總計104局、4343次發球,針對發球型態、落點與效益逐一進行記錄評分。以無母數統計(Non-parametric Statistics)考驗,比較發球直接得分及發球得分效益對比賽勝負的差異,以及不同發球型態與落點的得分效益。結果:勝負局在僅在得分效益評估方式上有顯著的差異。本研究中,在得分效益方面跳躍飄浮球(1.34分)顯著的優於跳躍發球(1.29分)與肩上飄浮發球(1.22分)。而在落點方面,三種不同的發球型態在E區、H區、I區有顯著的差異,且跳躍發球皆為最佳的發球型態。結論:依研究結果得到以下結論:一、若以發球技術表現來評估比賽勝負的結果,應以得分效益來進行分析。二、跳躍飄浮球成為主要使用的發球型態,其主要因素為發球失誤率低。三、在發球落點E區、H區、I區,使用跳躍發球所獲得的得分效益會較其他兩種發球方式來得高。
Purpose: The purpose of this study was to investigate the effect of types and placement of serving on preliminary contests of 2011 R. O. C. Men's College Volleyball First Level League and evaluated the result of sets by serving performance. Methods: There were 30 matches and hundred-four games and total 4343 balls. The data was evaluated by observing the type of serve, placement of serving and skill performance. Descriptive statistics, Non-parametric Statistics method were applied to examine the difference of serving types and location (α =.05). In addition, we compared two methods between serving effect and direct points to evaluate the results. Result: The results were as follows: 1.There was significant difference between winning sets and losing sets by serving effect evaluating method only. 2.In types of serving effect, jumping float serve (1.34score) was significant better than jump serve (1.29score) and standing float serve (1.22 score). 3. In serving placements E, H, and I, jump serve had an outstanding outcomes among serving types. Conclusion: 1.To estimate the result of volleyball game via serving should consider with serving effect. 2. In this study, jumping float serve was the primary serve type because of the lower serving error rates. 3. Jump serve might be the best type of serving to get effect in placements E, H, and I.