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兼具教學之魚類體感遊戲裝置

An Interactive Installation for Fish Teaching by Motion-Sensing Techniques

摘要


本創作係有關於一種兼具教學之魚類體感遊戲裝置,係使竹簍操控器內設有三軸感應器,以使主機接收由竹簍操控器之三軸感應器發射出來的訊號,隨之依處理器內設程式於螢幕顯示之風景及魚類影像中,配合使用者操作竹簍操控器的動作,以於螢幕顯示之風景及魚類影像中同步產生竹簍捕撈魚之影像動作,藉此,係使遊戲的每一關卡顯示台灣各地風景及棲息於該處風景中魚類,以使使用者在遊戲中認識到台灣各地的風景及魚種之效益者。

並列摘要


The study relates to a method for constructing an interactive installation for fish teaching by motion-sensing techniques. A tri-axial accelerator is equipped in the bamboo basket to detect the user’s behaviors, and the behaviors are then collected and analyzed for further processing. The installation is used as a game play and the player try to catch more fishes in the screen by operating the bamboo basket. Then, rare species of fishes and their habitats in Taiwan are demonstrated and emphasized in the screen to enhance the concept of human beings in conservations of rare fishes.

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