透過您的圖書館登入
IP:18.118.193.123
  • 會議論文

虛擬實境技術應用對國中生空間能力的影響

The Influence of Virtual Reality Technology Application on the Space Ability of Middle School Students

摘要


現代教育非常重視科技發展,虛擬實境被應用在各個領域,在教育上提供學生體驗虛擬實境,從體驗中獲得經驗與知識。情境式學習是由學習者從情境中獲得知識,從實際觀察達到學習的目的。探索式學習是以學習者為中心的教學模式,讓學生發現問題、擬出方案、提出解決方法,提升學習者的操作技能及設計能力。本研究目的為探討使用虛擬實境教學模組,對學生對空間能力及學習動機的影響。以國中生為研究對象進行教學,教學單元為室內設計,包括製圖、平面圖、立體圖等內容。採用準實驗研究法,採用不等組前後測的實驗設計,自變項教學環境,共分為一般教學法及虛擬實境體驗教學法兩種;依變項則是空間能力及學習動機。

並列摘要


Modern education is well-recognized in the development of science and technology, and virtual reality is used in various fields to provide students with virtual reality experience in education and gain experience and knowledge from the experience. Situational learning is that learners obtain knowledge from the situation, and achieve the purpose of learning from actual observations. Exploratory learning is a learner-centered teaching model that allows students to discover problems, draw up plans, and propose solutions to improve learners' operational skills and design capabilities. The teaching is conducted with middle school students as the research object. The teaching unit is interior design, including drawing, plan, three-dimensional diagrams, etc. Adopting quasi-experimental research method, adopting experimental design of different groups before and after testing, the independent variable teaching environment is divided into general teaching method and virtual reality experience teaching method; the dependent variable is spatial ability and learning motivation.

延伸閱讀