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  • 學位論文

用於棒球情蒐之運動資訊記錄與分析系統

A Sports Information Record and Analysis System for the Baseball Scout

指導教授 : 張厥煒

摘要


棒球運動一直是國內主要發展體育項目之一,情報蒐集對於棒球來說是不可或缺的工作,所謂知彼知己,百戰百勝,但苦於國內並無專業的棒球情蒐系統,本論文提出一個用於棒球情蒐之運動資訊記錄與分析系統,系統使用視窗圖型介面與棒球記錄資料庫實作,依照棒球記錄規則,將棒球比賽中球點的空間性資料與比賽過程的時間性資料,轉換成系統定義的文數字資料記錄,以數位型態完整儲存,提供比賽記錄數位典藏功能,長期累積比賽記錄之後,可做為棒球情蒐統計分析之用。 棒球情蒐系統針對投手與打者兩部分,打者需要知道捕手配球模式、投手球速和球種等;投手需要知道打者打擊的熱區、擅長與不擅長的球種、擊出後球的落點等,以棒球記錄資料庫裡所擁有的欄位,設計出選手需要的分析角度,這是本論文最重要的部份。 系統透過統計方法,從棒球記錄歷史資料庫裡,分析出有助於比賽的資料,透過統計數據及圖表來顯示投手與打者之特性,可以提供教練團擬定戰術,增加球隊獲勝的機率,幫助選手訓練或棒球教育等多方面用途。

並列摘要


Baseball is one of the mainly developed sports activities in Taiwan, and baseball scout is indispensable to baseball games. As the saying goes, ” If you know the enemy and know yourself, you need not fear the result of a hundred battles.” But there is no professional systems for baseball scout in our country. In this paper, I propose a sports information record and analysis system for baseball scout. This system transfers spatial data of pitch location and temporal data during baseball games to word or numeral by using graphic user interface and implement of baseball record database based on baseball record rules. The baseball record completely stored in digital patterns, which could provide digital archive and be used for analysis and statistics of baseball scout after a long-time accumulation of baseball game records. This baseball scout system is divided into two parts – pitchers and batters. Pitchers need to know pitching tactics models of catcher, speed of balls hit by pitchers, ball types, etc; batters need to know favorite hitting zones, ball types that they are good at and not, batted ball locations, etc. The most important part of this paper is to design analytical angles that players need with all the columns in the baseball record database. This system could analyze helpful information from baseball record historical database through statistical methods. The analyzed information demonstrating the characteristics of pitchers and batters through statistics data and diagrams could be provided to coach teams to plan strategies that may increase the probability of winning, help player training and education of baseball, and other varieties of uses.

參考文獻


[1] 中華職棒聯盟,http://www.cpbl.com.tw/
[2] Gameday,http://www.mlb.com/mlb/gameday/
[3] Inside Edge,http://www.inside-edge.com/
[4] Stats,http://www.stats.com/
[5] 陳義煌,中華民國棒球記錄法,中華民國棒球協會編印,民國91年7月。

被引用紀錄


鄭智銓(2013)。桌球前三板技戰術暨人格特質模型系統之研究〔碩士論文,朝陽科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0078-2712201314041761
簡進士(2016)。棒球觀眾與球場實況互動之應用系統及其商業模式分析〔碩士論文,國立臺中科技大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0061-0402201611391600

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