目前學校的教學環境往往只侷限於校園空間中,台灣近期內所推廣的「體驗教育」為注重學生身心靈全方位學習,對於以遊戲觀點下所作的教學方式才開始萌芽而已,例如宜蘭縣慈心華德福教育實驗學校,以區分年齡做不同教學活動;Dewey(1938)主張從經驗達到教育目的,正向經驗對於兒童亦有豐富性和創造力。因此本研究以遊戲的觀念與社區環境結合,讓兒童了解校園以外的社區環境特色外,並達到教育的目的。 本研究方法是透過設計遊戲的方式,實際於社區環境中設置數個遊戲據點,讓兒童於參與此一連串的遊戲活動時,透過遊戲可融入社區老街中,體驗社區老街的獨特性;研究對象係以瓜山小學兒童為主,研究地點是金瓜石依山而築獨特建築環境所塑造出的祈堂老街,研究目的是: (一)透過遊戲教學的理念引導兒童在遊戲中重新認識以往已習慣的老街空間,並同時在社區的環境中獲得環境知識。 (二)將設計遊戲的非正式課程引導自校園教學理念,以擴展學校教學空間並使老師的教學方式更為活潑, (三)可藉由學校與社區之間產生的教育互動關係(體驗、參與)置入凋零的社區老街空間,讓兒童從小能對社區產生關懷、行動盡而改善社區老街的生活空間。
Teaching environment in current school is often restricted within the campus space. “Experience education” promoted in Taiwan in recent years targets at total learning aspects of both the student’s body and mind, and the teaching methods derived from Play’s perspective here is just to begin. For instance, Ci-Xing Waldorf School at Yilan County conducts different teaching activities based on age groups. Dewey (1938) advocated that “education goal is to be reached through experiencing”. The positive experience contributes to children with its characteristic abundance and creativity. Therefore this research starts by integrating the concept of play as well as the community environment, this not only allows children understand the community environmental characteristics, but also attain the goal of education in the end. Research method of this study is to go through the design play approach and actually install several play strongholds within the community and encourage children to participate to a series of play activities. This way it can let the children immerse themselves into the old streets of the community and personally experience the uniqueness of the old street in the community. Subject under study primarily centered off students of Taipei County Gua Shan Primary School. Research location was the Chinkuashih Qi-Tang Old Streets, carved out of the unique building environment rich in building around the contours of hills. The purpose of this research is comprised of: 1. Through the teaching idea of Design Play, guide the children through playing to reacquaint themselves with the old street space which they already are accustomed to, in addition, they can acquire environmental knowledge in the community environment. 2. Induct the informal courses of Design Play into campus teaching idea so that it can expand the space for school’s classroom to enable robust teaching methods for the teachers. 3. Through the educationally interactive relationship (experiencing and participation) created between the school and community and place this relationship inside the space of community’s old street. It breeds the care and action for children at an early start in life for the community they live in so as to eventually enhance the living space of the community’s old street.