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  • 學位論文

『構築理性思維中的感性情報』 談《Dinner with Friends》與《莊嚴的笑話》的舞台設計 —以感性的姿態看劇場舞台設計行為

「Construct Perceptual Information in Rational Thinking 」 The Set Design for《Dinner with Friends》& 《A Dignified Joke》--Seeing Theatre Setting Design in a Perceptual Gesture

指導教授 : 王世信

摘要


「高牆上的旁觀者 — 俯視理性思維和感性直覺的鬥爭」 設計的行為即是創造的行為,人類是感性與理性兼備的動物,進行創造的過程當中,更需要這兩種天性的巧妙配合。每一次的舞台設計創作都是一系列理性與感性的戰鬥,從衝撞中獲得新的火花,並在疏通和相互妥協中達到平衡,然後必須經過思想磨合的歷程,最終才能取得陰陽調和的平衡點。 『舞台設計』是藝術創作也是設計行為,概念的發展和實踐,除了運用理性思維推演,也應該以一種更為感性的邏輯去感受。本篇創作報告以愛情作為架構,將屬於一個舞台設計者的創作愛情觀,導入設計的每一個階段當中。2006年參與戲劇《Dinner With Friends》和舞蹈作品《莊嚴的笑話》的舞台設計,如同經歷兩段充滿甜美激情與苦澀掙扎的戀情。將它們誠實地曝曬在陽光底下,作為一個記錄、一個自省,以及一場隱藏在創作者腦內,理性與感性血腥鬥爭的側寫。 把設計比做愛情,並沒有甚麼創建理論的遠大企圖,充其量,就是讓我們從創作的過程當中,將自己抽離出來,站在某個高度上,俯視自己。就方法而言,並不在強調設計方法一般性和技術性的問題,而是讓自己如同坐在高牆上的旁觀者一般,觀察『舞台設計行為』,在思索與轉變當中,它所呈現出來的不同姿態和表情。

並列摘要


「A Bystander Sitting on the Wall」- To Survey the Battles between Rational Thoughts and Perceptual Instincts. Designing is a deed of creating. Human is a sort of animal which combines with reason and emotions. In the process of creating, we need to use these two instincts artfully. It will be a series of battle between reason and percept every time we design a set. Herewith we get sparks in thoughts impact, and find a point for balance in compromise. And then, after a course of struggle, we can reach the compositional destinations commendably. Set Design is art, and it is devising also. Except for deducing in a very logical way, we should feel it directly with our emotions during developing or practicing concepts . This study is going to put the compositional philosophies of a designer and the whole process of setting design into a writing framework what bases on “LOVE”. Participating in set design for 《Dinner With Friends》and《A Dignified Joke 》 in 2006, are just like two passional affairs of love which filled with sweet enthusiasm and violent sufferings for me. By spreading them out under the sunshine, I regard them as a recording, an introspecting, and a reflection of the battles proceeded in my brain. Comparing Set Design to Love doesn’t have too much great theoretical attempts. At best we can only drag ourselves out to a higher psychic position, to survey every works that we have done and every thoughts that we have made. As far as the method is concerned, I am not trying to emphasize the general or technical problems of setting design methods. Yet I turn myself into a bystander who sitting on a notional high wall to observe the actions of Design and different expressions or gestures it shows out, while the thoughts are brought to another way.

參考文獻


2.Jean Baudrillard 著,林志明 譯,《物體系》時報文化,1998年
8.John Willett 著,《CASPAR NEHER –Brecht’s Designer》Methuuen,1986年
參考書目:
1.Cristopher Jones 著,王錦堂 譯,《設計方法-人類前途的根源》徐氏基金會,1992年
3.朱光潛 撰,《文藝心理學》頂淵文化,2003年

被引用紀錄


張瑩瑩(2010)。原創中文音樂劇《蛻變》 舞台設計作品創作報告〔碩士論文,國立臺灣師範大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0021-1610201315184381

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