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  • 學位論文

漓江煙雨人文渡假酒店之休閒設施規劃設計研究

The Leisure Facilities Space Planning and Design of Misty Boutique Hotel

指導教授 : 吳燦中

摘要


休閒設施空間在飯店內扮演著不可或缺的角色,休閒空間的型態影響著飯店的品牌形象,品牌即為產品本身,而產品本身需要有空間來呈現其價值,本研究欲規劃出合適之飯店休閒設施其空間的規劃會結合品牌形象並融入在地之文化特色及特有資源,創造出獨一無二之飯店休閒空間體驗。本設計研究與大陸桂林地區陽朔縣的漓江煙雨人文渡假酒店與中原大學文化創意研究中心合作,並藉由此次休閒設施空間設計,從旅客使用角度與經營管理者管理層面上,完美結合漓江煙雨品牌與休閒設施空間。 本研究欲探討並期許達成以下研究目的: 一、 探討飯店設施之規劃及管理、在地相關文獻,以及相關案例之實地分析。 二、 探究飯店品牌結合空間之應用。 三、 研擬「漓江煙雨」適宜的休閒空間發展架構、設計方法,以及概念的轉換。 四、 設計實務操作,依據需求擬出最適宜的平面格局,並提供專業的照明、規劃建議,以及各項2D圖面之呈現與3D空間模擬。 由於休閒設施太過於多樣,礙於時間有限,本研究只針對飯店入口門廳、接待大廳、二、三樓新增鋼構空間及屋頂酒吧,進行規劃設計。因本研究先就飯店休閒設施管理之重要性之文獻回顧,得知休閒設施在飯店內擁有舉足輕重之力,亦是與旅客有密切互動之空間。篩選同一類別之飯店進行案例分析、汲取其元素語彙應用及品牌結合之操作,親身體驗並深刻感受以客觀的角度去批判及學習其空間機能與美感的優劣作為本研究設計之參考依據。 進而探討漓江煙雨品牌及故事,其標誌意義,品牌意象及精神的了解,並且對周遭環境與人文特色等做更進一步的調查分析,以便在未來空間上呈現並與品牌呼應。 設計過程中反覆地去思索並檢討其空間機能走向,並就在地的地理機能與條件提出空間質與量的分析與建議與實質的空間對策,整體概念以飯店品牌之精神當作空間呈現之主要意象,並且配合各樓層之城市意象,加以呼應。 整體設計以舒適、機能完善、新舊融合為考量。此外,需考慮各樓層之主體,加以呈現其空間特色。

並列摘要


Leisure facility spaces play an essential role inside hotels and types of leisure spaces continue to influence hotels’ brand images. A brand represents a product itself while the latter requires spaces to show its value. This study was an attempt to plan appropriate leisure facilities for a hotel with their spatial planning integrating the hotel’s brand image with the cultural features and exclusive resources in the local area to create a unique hotel leisure space experience. This design study was a project in collaboration with Lijiang Yanyu Cultural Holiday Resort in Yanshuo County, Guilin City, China and Culture and Creative Research Center of Chung Yuan Christian University, Taiwan in an attempt to perfectly integrating the Lijiang Yanyu brand into the hotel’s leisure facility spaces from the perspective of traveler users and at the management level of the hotel operator through this design of leisure facility spaces. The research purposes explored and hopefully achieved by this study are: 1. Investigate the hotel’s planning and management of facilities and local related literature complemented by on-site analysis of related cases; 2. Explore the application of integrating the hotel’s brand into its spaces; 3. Develop a leisure space development framework appropriate for Lijiang Yanyu, corresponding design methods and conceptual conversion; and 4. Design practical operations, develop the most appropriate 2D layout based on needs, and provide suggestions for professional lighting planning as well as various 2D drawing representations and 3D spatial simulations. Due to the overly wide range of leisure facilities in the hotel and time limitation, the planning and design in this study addressed only the hotel’s entryway, lobby, newly added steel structure spaces on the second and third floors, and rooftop bar. From a review of literature on the importance of leisure facility management for hotels earlier in this study, it was learnt that leisure facilities played a decisive role in hotels and were also spaces that closely interacted with travelers. Hotels in the same category were selected for case analysis in order to gain insight from their applications of elements and vocabulary and operations of brand integration and to judge and learn the pros and cons in their spatial functions and aesthetic feels through actual experiences and in-depth emotional exploration from an objective perspective. These were then used as references for the design in this study. Furthermore, the the Lijiang Yanyu brand and its story were explored to understand its symbolic meaning, brand imagery and spirit. Also, further surveys and analyses were conducted on its surroundings and cultural features within so that these were represented in future spaces and echoed the brand. During the design process, the orientation of the spatial functions in the hotel were repeatedly contemplated and reviewed. Based on the geographical features and conditions in the local area, analyses and suggestions regarding the quality and quantity of available spaces as well as concrete spatial solutions were provided. The overall concept was using the spirit of the hotel’s brand as the primary imagery for spatial representations, which was also echoed by the urban imageries on the second and third floors. The overall design took into account comfort, functional perfection and blending of the existing elements and new ones. In addition, it was also necessary to consider the main bodies of the second and third floors to represent their spatial features.

參考文獻


蘇國垚(2016)。款待-旅館17職人的極致服務之道,城邦文化事業股份有限公司。
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邱子玲(2014)。巫家捏麵文化園區之規畫設計,中原大學室內設計學系研究所碩士學位論文。
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