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  • 學位論文

整合心智圖與同步互動機制於網頁群組軟體之應用架構

A Framework Integrating Mindmap & Synchronous Interactions into Web-Based Groupware Applications

指導教授 : 陳建宏

摘要


團隊運作已經是現代企業業務推動的重要方式,跨部門或是跨區域的合作模式已逐漸取代傳統舊有以個人為主的運作方式,如何協助團隊成員之間的溝通與互動是組織管理上的一個重要議題,建立良好的溝通與團隊互動平台已是各企業必要的核心工作之一。為了能協助工作團隊運有效運作,強化群體綜效,不少企業運用網路群組軟體來達成此目的,但目前多數群組軟體的功能設計導向,大多著重在口語、文字、檔案等資料或資訊的溝通,在較高層次之知識乃至於形塑思維與共識層面的支援較為不足,導致許多合作型任務往往會將時間主要花在溝通協調上。本研究提出一個以思維輔助工具-心智圖為基礎的整合架構,設計多人互動且易延伸的溝通架構,並以開放源碼軟體為基礎進行系統實作,透過同步與非同步的溝通模式傳遞內容,並至企業進行測試與情境訪談。研究結果顯示,在本架構下,可依特定需求快速整合現有軟體,以提供完整的系統品質。

並列摘要


Team work is becoming more important than traditional individual work in current organizations. The increasing demand for effective communication urges the organization to comprehensively plan and design a good communication platform or tools to achieve its goal. Many companies use groupware systems to achieve this objective and enhance group synergy, but most current systems focused more on facilitating the exchange of data or information, and less on the transfer of thoughts or ideas, resulting in more time required to communication and coordination in collaborative tasks. This research proposes a framework that integrating an effective thinking tools – mind map with other synchronous and asynchronous groupware functions, and develop a prototype system that demonstrates a basic design of multiplayer interactive and easy-to-extend architecture. The prototype system was demonstrated and tested by users in a company, and the results and implications are discussed.

參考文獻


英文文獻
Ackoff, R. L. (1989). “From Data to Wisdom.” Journal of Applies System Analysis 16(1): 3-9.
Brown, G. and G. Yule (1983). "Discourse analysis." Cambridge: Cambridge University Press.
Dennis, A. R., J. E. Aronson, et al. (1999). "STRUCTURING TIME AND TASK IN ELECTRONIC BRAINSTORMING." MIS Quarterly 23(1): 95-108.
Dennis, A. R., J. S. Valacich, et al. (1996). "Process Structuring in Electronic Brainstorming." Information Systems Research 7(2): 268-277.

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