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  • 學位論文

實驗型桌遊對學生學習科學過程技能之成效

The effect of experimental board games on students’ learning of scientific process skills

指導教授 : 張俊彥

摘要


本研究旨在於透過實驗型桌遊教學了解學生學習科學過程技能之成效,參考國中理化實驗內容,設計並製作出電化學概念為主的實驗型桌遊「電流之戰」。研究對象為北部某兩間女中合計三個班級的70名學生,以及理化老師12名。本研究使用「電流之戰」作為教學媒材,每四名學生一同進行桌遊學習。本研究發現學生經過「電流之戰」的活動,在科學過程技能有顯著進步;不同背景的學生對於學習科學過程技能無顯著差異;理化老師普遍認為「電流之戰」適用於教學現場,同時也有意願於課堂中使用「電流之戰」進行教學。本研究也歸納實驗的優劣,期望作為未來研究者設計實驗型桌遊時的參考與建議。

並列摘要


The purpose of this study is to understand the effect of students' learning of scientific process skills through experimental board games. With reference to the content of physics and chemistry experiments in the country, the experimental type of board game "Current War" is designed and produced. The study consisted of 70 students from three classes in the north and a total of 12 science teachers. This study used "Current War" as a teaching medium, and every four students played the board game together. This study found that students have made significant progress in scientific process skills through the "Current War"; students from different backgrounds have no significant differences in learning science process skills; science teachers generally believe that "Current War" applies to the teaching site, and there is also a willingness to use "Current War" in the classroom for teaching. This study also summarizes the advantages and disadvantages of the experiment, and hopes to be used as a reference and suggestion for future researchers to design experimental board games.

參考文獻


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