Material design is an important issue in game and animation industry. Creating an elaborate result often takes a lot of efforts and times. Artists and technical artist are often involved in a material design process. Despite that there are already many successful material editors in presence; it is hard for an artist to design a material on their own, since no intuitive material representations and no artist friendly editing tools are provided. We proposed a simple material creation flow and a material design system which are based on an intuitive material representation. Artist can bring their creativities into free play to create special materials or similar appearance of a material in reality.