立體顯示是多媒體發展要項,運用相關技術搭配MAYA Stereo Camera融入於電腦動畫是本創作探討方向。而肌肉系統在3D動畫上的呈現,是極具挑戰性的研究課題。本創作論述主要研究MAYA Muscle System 配合藝用解剖學,以及 Stereoscopic 3D的技術運用,顯現擬真人體肌肉表現與3D Vision的效果。 本創作《無常》探究立體顯示的製作方式,論述立體攝影機的建構,零視差與攝影機之間距離的測量方法,立體算圖的屬性設定,立體顯示硬體設備的配置。 以及MAYA Muscle System 製作方式,論述建構上的基本概念,建構方法與流程,最後會有實例比較其差異性。由此創作一部,融合兩項技術的立體3D電腦動畫短片。
In recently years, Stereoscopic is the popular technology in the 3D animation. It is aimed to how to use the relevant technologies for the MAYA Stereo Camera in the computer animated. Showing muscle in 3D animation is very difficult and highly challenged. The research focus on anatomy for the artist and stereoscopic 3D, shows the real human's muscle and the 3D Vision real effect, in the MAYA Muscle System. In the original animation《The Black & White Messengers》 is talking about the construction of the stereo camera, the zero parallax, the measurement of distant between the cameras, the background and patterns of stereo render and the layout of stereoscopic hardware. With the analysis of MAYA Muscle System, it’s talking about the basic concept of construction, the process, the methods and there are some practical experiments to compare the differentiation. Therefore, we can create a short film of 3D animation combined with two kinds of techniques.