近年來,光影藝術在全世界掀起了一陣風潮,「光影藝術節」、「光影藝術家」已為大眾所熟識的詞彙,其中,投影創作在光影藝術表演中佔有著重要的地位,它不僅能保留物體原本的紋理特質,更能從中創造出無限的可能性。而在文獻探討中,研究者發現投影創作的案例多數為政府主辦或政府相關計畫資助才得以運用的大型建築投影,且需要特殊投影設備與投入大量資金,這些因素都造成了實物投影推廣與普及上的困難。 本研究主要目的為(一)分析國內外投影應用的相關案例,(二)探討投影形式之應用性與適應性,(三)運用非特定需求的環境空間與軟硬體設備,實驗測試最佳的視覺投影效果,(四)創作出能展示演出的實物投影作品,並彙整實驗經驗。最後實際展示由研究者所設計規劃的投影創作,並針對投影創作經驗分析探討。 本研究以三個非平面投影創作作為經驗分析探討的主要依據,而根據不同的主題應用於不同的情境,包括:素描石膏像之行銷科系招生、科技結合傳統舞龍舞獅技藝、動畫特效結合布偶娃娃等。除了製作過程的步驟解說外,所遭遇的問題與困難也一並探討與分享解決辦法。最後總結研究者的經驗,以供後續研究及實務界參考。期望未來,非平面投影能被更為廣泛地應用,帶動商業行銷、虛擬會場展示與舞台互動表演等。
Light art is a trend in recent years. Light art festivals and light artists are well known to the public. Projection mapping is one of the important techniques in light art. It preserves the texture and features of the projected objects. Unlimited possibilities are derived from this special form of art. The researcher found that many of the large scale projection mapping projects required expensive equipment and cost a lot of money. The limitation restricts the population of projection mapping. The main purposes of this research are: (1) analysis of domestic and foreign projection mapping cases, (2) explore the application and diversity of projection mapping, (3) test and explore visual effects in projecting mapping with affordable hardware and equipment, and (4) to crate practical projection mapping shows and conclude experiences. Experience is analyzed and conducted to design principles. Three experiments of non-planar projection mapping on real objects are designed and evaluated for different scenarios including promotion with live shows of plaster statues, traditional lion masks combined with light show and animation effects projected on dolls. In addition to the of explanation of the production process, the problems and difficulties encountered are also discussed and analyzed. The researcher wish the final result can be a step forward to practical cases in the real world and non-planar projection mapping can be more diversified and popular in the near future.