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  • 學位論文

促進健康樂活之智能環境設計與開發

Designing and Developing Ambient Intelligence Promote Ease and Mindfulness Lifestyle

指導教授 : 鄭穎懋
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摘要


禪提供人們遠離負面情緒與思想的機緣,使用自覺、反省方法正視自我感受、反思生活態度與行為,使得言行舉止符合禮儀規範、在身心上達到輕鬆安適與專心注意並存。迄今的資訊科技多用於幫助人們快速且有效的擷取資訊,然而少有科技輔助人們改善壓力所帶來的負面影響,借鏡禪「自覺、反省」的方法透過科技融合於日常生活,輔助人們趨往健康樂活態度。傳統電腦互動方式仰賴人們主動操作且耗費大量注意力,並不適用於主動融合生活與提供輔助資訊的需求。在本論文中以Ambient Intelligence 可契合生活、直覺的特性為設計開發的基礎結合自覺、反省手法,提出健康樂活應用的設計、開發架構,目標在於幫助其他設計師快速、有結構化的方式開發應用,我們依循設計步驟與開發架構製作個人禪靜空間與智慧道兩項應用,提供不同背景開發者如何透過系統架構共同開發的經驗,給予未來相關研究人員可依循的方向

並列摘要


Meditation provides an opportunity for people apart from negative emotions and puzzleheadedness by examining inner life, attitude and behavior depending on perceiving self-conscious and self-improvement moral sense. And ideological improvement makes exterior behaviors to conform to the rules of etiquette and help people feel free and relaxed and become self-absorption. In recent years, the use of technology has assisted people to acquire information rapidly and effectively. However, few technologies provide help to reduce the unhealthy effects from pressure. It could be a chance to integrate the consciousness and self-examination of mediation into our daily life through some technological schemes that is expected to tend people to the true essence of “ease” and “mindfulness.” It counts upon human beings’ own initiative and needs attention and concentration for traditional applications of the human computer interface that makes it difficult to provide helpful information without operate computers. In this thesis, a novel approach based on the idea of Ambient Intelligence is proposed to address the issue. This study integrates the ideas of consciousness and self-examination of mediation and coalesces the characteristics of intuition and familiarity of daily life as the foundations of design method to develop the application and the system architecture of the idea of “ease” and “mindfulness.” Two applications, including “personal mediation environment” and “sagacious walkway”, are implemented in this thesis. The proposed development systems and theories can provide a guide for different fields of researchers to work together for developing new applications.

並列關鍵字

Toolkit Ambient Display Context- Awareness Zen

參考文獻


[1] Aarts, E., Harwig, H., Schuurmans, M. (2001). Ambient Intelligence. In The
[3] Andrew Dahley , Craig Wisneski , Hiroshi Ishii, Water lamp and pinwheels: ambient
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[5] B. de Ruyter. 365 Days Ambient Intelligence in Homelab. Philips Research. Neroc
Publishers, Eindhoven, the Netherlands, 2003. Also at http://www.research.

被引用紀錄


王聖元(2012)。從關鍵技術到手機創意設計〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201200113

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