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  • 學位論文

親子穴位按摩實體互動遊戲系統設計

Human Computer Interaction in an Acupressure Game Child-Parent Interaction

指導教授 : 巫俊采

摘要


因應3C產品使用者的低齡化,為開發者與設計師之重要課題.因此本研究將以設計師及開發人員的角度,試圖找出因應低齡化的裝置介面設計,實際建置一款「親子互動穴位按摩遊戲系統」,同時評鑑系統的使用情形、易用性與滿意度。研究方法使用問卷調查法,分別使用兩份問卷「親子互動穴位按摩遊戲系統評鑑量表」與「親子間使用互動裝置需求與感受量表」進行系統的滿意度與易用性探討及使用者的需求與感受。研究對象以有6-12歲小孩之家庭。問卷施測對象家長31人與小孩32人。研究結果顯示:1.以實體互動Arduino結合Makey Makey的互動系統,其易用性與滿意度均為良好且正向,能增加親子互動之機會,且兒童感受優於父母。2.遊戲內容加入學習之要素、互動遊戲內容要有情境與故事性以及要有虛擬角色等,可提高親子間使用意願。3.互動裝置遊戲可攜性調查顯示並非必要的因素。4.在互動介面設計上,以語音作為開發,能促使孩童進行遊戲時的方便性與認同感。5.親子互動遊戲之開發需考量孩童、父母與遊戲三者間互動關係,讓互動是循環且源源不絕。建議日後研究若以實體互動介面作為開發模式,須衡量到實體物件的使用與介面開發是否符合兒童發展,作為設計系統之基礎。

並列摘要


Because of the 3C products’ users’ ages are lowering, and it’s important for developers and designers. Therefore, this research is trying to find a proper device interface design for younger users from developers’ and designers’ perspective so as to build up a “parent-child interaction acupressure game system,” which can also evaluate the usage of the system, simplicity and satisfaction. We used two questionnaires-assessments of parent-child interaction acupressure game system and demands and feeling for parent-child interactive installation scale to conduct the survey. The interviewees were the families which had children at the age of 6 to 12. There were 31 adults and 32 children. The study shows: 1.The interactive installation combined with Arduino and Makey Makey are positive in simplicity and satisfaction, and it can increase the chance the chance of parent-child interaction. Besides, the children felt better than their parents. 2.Games with elements of learning, stories, and vivid characters can advance the willingness to use both for parents and children. 3.The portability of the device was not very necessary. 4.Games with voice systems can promote the sense of identity and convenience. 5.Games should consider among children, parents and the fun of the games so that the interaction of the three will from and endless. We suggest the future search should consider if both the use of the object and interface development meet children’s development.

參考文獻


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