This study interacts the five elements of experiencing marketing strategy model-sense, feel, think, act, and relate-with another five components of experiencing quality-participation, surprising, learning, immersion, and suspense. This model helps better understand the student’s reaction to the quality of recreational experiencing activity and satisfaction level and create the related issues of learning effectiveness, which investigates the current development of recreational activity’s experiencing learning in the field education. In the meantime, from the view of experiencing marketing, the field education also provides the activity design and the direction of thinking in the activity arrangement for the performer and offers the information of satisfaction level and course of experiencing quality.