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研究生: 林宥宇
Lin, Yu-Yu
論文名稱: 開發一適用於眼動儀實驗室之學習平台
Developing an E-learning Platform for Eye-tracking Laboratory
指導教授: 黃奇武
Huang, Chi-Wu
學位類別: 碩士
Master
系所名稱: 工業教育學系
Department of Industrial Education
論文出版年: 2016
畢業學年度: 104
語文別: 中文
論文頁數: 58
中文關鍵詞: 眼動儀數位學習模擬器
英文關鍵詞: Eye tracker, E-learning, Simulator
DOI URL: https://doi.org/10.6345/NTNU202203614
論文種類: 學術論文
相關次數: 點閱:82下載:10
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  • 近來來資訊科技日新月異,其中眼動儀為一項熱門的新興領域,越來越多的大學生及研究生投入眼動儀的開發與研究工作。然而,眼動儀不是一項容易理解的領域,且目前亦無任何眼動儀領域相關的學習平台,因此許多學生若要進行眼動儀的研究,必須研讀許多書籍及論文等相關資料,如此甚為麻煩,為了解決上述問題,因此本論文即提出一套眼動儀學習平台,提供給有意願從事眼動儀領域的學生學習使用,讓學生瞭解眼動儀的基礎知識,以便於學生後續之研究。
    本學習平台包含六個學習模組及一個模擬器模組。學習模組部份介紹眼動儀基礎知識,含簡介、名詞釋義、操作流程、瞳孔偵測、校正及凝視點預估,後三者以互動式面板方式呈現,以取代傳統大量文字說明之方式,讓使用者易於瞭解其意義;模擬器模組部份提供了眼動儀常用的校正方式之模擬,以及本實驗室所發現之更為精確的區域校正方法之模擬。最後,平台還提供兩支模擬小程式,分別為九點校正模擬及頭動補償模擬,此部份是以更生動的方式來呈現,讓使用者更加瞭解其原理。

    Recently, the information technology becomes popular, including eye-tracking technology. Many undergraduate students and graduate students involve in this field. However, this field is hard to realize for students, and there is no learning platforms of eye-tracking. So, if students hope to learn this field they should read many textbooks and papers, it is a difficult work. To solve the above problem, this paper prevents an e-learning platform which is used to let students who wish to learn eye-tracking know this field so that they can study this field smoothly later.
    This platform contains six learning modules and a simulator module. The learning modules include introduction, definition of terms, operation flow, pupil detection, calibration and POG estimation, and the last three modules provide interactive panel that replace traditional education methods. The simulator module provides simulators of popular calibration methods and the better calibration method which is discovered by our lab. And, this platform provides two more interesting simulators, 2D mapping simulator and head-movement compensation simulator, so that students can know the theory more easily.

    摘要 i ABSTRACT ii 目次 iii 表次 v 圖次 vi 第一章 緒論 1 1.1 研究背景 1 1.2 研究動機 5 1.3 研究目的 5 1.4 研究方法 6 1.5 論文架構 7 第二章 眼動儀介紹 9 2.1 文獻探討 9 2.2 新校正方法─區域校正 14 2.3 進階探討─頭動補償 15 第三章 平台系統架構 19 3.1 系統構思 19 3.2 系統架構 20 第四章 學習平台介面 25 4.1 首頁 25 4.2 眼動儀學習頁面 27 第五章 結論與建議 55 5.1 結論 55 5.2 建議 56 參考文獻 57

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    [3] Chi-Wu Huang, Shih-Chen Tseng, Zong-Sian Jiang and Chun-Wei Hu, “Projective mapping compensation for the head movement during eye tracking,” Consumer Electronics - Taiwan (ICCE-TW), IEEE International Conference on, Taipei, Taiwan, May. 2014, pp.131-132.
    [4] Yannjy Yang and Chih-Chien Wang, “Trend of Using Eye Tracking Technology in Business Research” Journal of Economics, Business and Management vol. 3, no. 4, pp. 447-451, 2015.
    [5] 江宗憲,“低成本高速眼動儀之建構”,國立臺灣師範大學應用電子研究所,碩士論文,2012年7月。
    [6] 曾士誠,“頭戴式眼動儀之頭動補償探討”,國立臺灣師範大學應用電子研究所,碩士論文,2014年1月。
    [7] 華南師範大學心理教學中心,取自http://psylab.scnu.edu.cn/centerlab/
    [8] 眼動儀公司產品,取自http://www.tobii.com/en/eye-tracking-research/
    [9] Videolike之眼動追蹤儀之產品介紹,取自 http://videolike.org/video/
    [10] 眼動儀操作方式,取自http://blog.sina.com.cn/blog_5f19191b01019oui/
    [11] 眼動儀遊戲應用新聞,取自http://news.gamme.com.tw/360410
    [12] Tobii眼動儀,取自http://www.tobii.com/
    [13] 師大教育神經科學實驗室,取自http://web.ntnu.edu.tw/~696010077/
    [14] Huda Al-Ghaib and Reza Adhami, “An E-Learning Interactive Course for Teaching Digital Image Processing at the Undergraduate Level in Engineering,” Interactive Collaborative Learning (ICL), 15th International Conference on, Villach, Sept. 2011, pp.1-5.
    [15] Linna Zhao and Wei Zhang, “A Study of Collaborative English Learning Mode Based on E-Learning,” Internet Technology and Applications (iTAP), 2011 International Conference on, Wuhan, Aug. 2011, pp.1-3.
    [16] 林宥宇、黃奇武、張吉正,“適用於眼動儀實驗室之網路個人學習平台”,2015第四屆工程與科技教育學術研討會,臺北,臺灣,2015年5月,23頁。

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