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研究生: 葉勇志
Yei, Yang-Zhi
論文名稱: 眼動儀學習系統之設計
Designing an Eye Tracker Learning System
指導教授: 黃奇武
Huang, Chi-Wu
學位類別: 碩士
Master
系所名稱: 電機工程學系
Department of Electrical Engineering
論文出版年: 2016
畢業學年度: 104
語文別: 中文
論文頁數: 60
中文關鍵詞: 眼動儀數位學習
英文關鍵詞: eye tracker, E-learning
DOI URL: https://doi.org/10.6345/NTNU202203876
論文種類: 學術論文
相關次數: 點閱:118下載:3
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  • 本研究透過C#搭配Emgu CV函式庫設計出一套眼動儀學習系統,該系統之設計目的為讓使用者認識眼動儀。本系統參考文獻[8]的設計模式並改進其需藉由Matlab來進行運算的問題。系統內容包含眼動儀的介紹、運作流程及應用範圍,以圖文進行說明。在眼動儀簡介中提供眼動儀相關知識、名詞及介紹,運作流程中介紹眼動儀系統在運作時內部之演算法執行程序,如:如何找出瞳孔中心、校正、頭動補償之理論,由於此部分理論涉及數學式較抽象,故提供Demo、模擬讓使用者能更輕易明白演算法的功能及結果,最後是使用範圍,介紹眼動儀之使用領域及相關廠商。

    This research presents an approach to design an eye tracker learning system that allows the user to eye tracker further understanding by C # and Emgu CV library. According to reference[8] to design a learning eye tracker system and to solve reference[8] need to calculate parameters by using Matlab. The system include eye tracker introduction, using processes and applications. Introduction eye tracker knowledge in the eye tracker introduction to reports, describes how to use the process pupil center detection, calibration, head movement compensation theory, the use of the field is described using eye tracker, the relational manufacturers. through Demos, simulations, because the knowledge too abstract for users.

    摘要 i Abstract ii 誌謝 iii 目錄 iv 表目錄 vi 圖目錄 vii 第一章 緒論 1 1.1 前言 1 1.2 研究動機 3 1.3 研究目的 4 1.4 研究方法與流程 5 1.5 論文架構 6 第二章 相關知識與文獻探討 7 2.1 眼動儀 7 2.2 數位學習 23 第三章 系統開發 28 3.1 開發環境 28 3.2 系統架構 29 3.3 系統流程 32 第四章 實作成果 37 4.1 眼動儀學習系統介面 37 4.2 眼動儀硬體架構介紹 38 4.3 眼動儀相關名詞 38 4.4 眼動儀使用流程說明 39 4.5 偵測瞳孔中心 40 4.6 偵測瞳孔中心Demo 41 4.7 校正 43 4.8 校正模擬 44 4.9 頭動補償 46 4.10 眼動儀頭動補償Demo 46 4.11 使用範圍 48 4.12 回饋 51 4.13 文獻比較 51 第五章 結論與未來展望 53 5.1 結論 53 5.2 未來展望 54 參考文獻 55 附錄 57 自傳 60

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