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研究生: 楊斯定
Yang, Szu-Ting
論文名稱: 鷹架數位遊戲式學習對不同認知風格學習者學習情緒、認知負荷與學習成效之影響研究
The Impact of Scaffolding Digital Game-Based Learning on Learning Emotion, Cognitive Load and Learning Performance of Different Cognitive Style Learners
指導教授: 張基成
Chang, Chi-Cheng
學位類別: 碩士
Master
系所名稱: 科技應用與人力資源發展學系
Department of Technology Application and Human Resource Development
論文出版年: 2019
畢業學年度: 107
語文別: 中文
論文頁數: 220
中文關鍵詞: 鷹架理論數位遊戲式學習認知風格學習情緒認知負荷學習成效
英文關鍵詞: Scaffolding Theory, digital game-based learning, cognitive style, learning emotion, cognitive load, learning performance
DOI URL: http://doi.org/10.6345/THE.NTNU.DTAHRD.001.2019.F06
論文種類: 學術論文
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  • 本研究目的旨在探討不同鷹架數位遊戲式學習對不同認知風格學習者的學習情緒、認知負荷與學習成效之影響,以及學習情緒、認知負荷與學習成效之相關性。實驗對象為社區大學之中、高齡學習者,其中對照組為無鷹架數位遊戲式學習,32人;實驗組(1)為硬鷹架數位遊戲式學習,34人;實驗組(2)為軟鷹架數位遊戲式學習,31人,三組共97人。研究結果顯示:
    一、 不同認知風格學習者的學習情緒、認知負荷、學習成效無顯著差異。
    二、 不同鷹架數位遊戲式學習之內在認知負荷無顯著差異。
    三、 嵌入鷹架之數位遊戲式學習,其正向學習情緒、增生認知負荷及學習成效顯著高於無鷹架數位遊戲式學習,負向學習情緒、外在認知負荷則顯著低於無鷹架數位遊戲式學習。
    四、 不同鷹架數位遊戲式學習與不同認知風格之間存在交互作用。
    五、 使用硬鷹架數位遊戲式學習時,序列型學習者各方面的學習表現顯著優於整體型學習者;使用軟鷹架數位遊戲式學習時,整體型學習者各方面的學習表現顯著高於序列型學習者。
    六、 正向學習情緒與增生認知負荷、學習成效(效果、效率)呈現正相關,與負向學習情緒、外在認知負荷呈現負相關。
    七、 提高正向學習情緒及增生認知負荷,會顯著提升學習成效(效果、效率);降低負向學習情緒與內在、外在認知負荷,會顯著提升學習成效(效果、效率)。

    The purpose of this study was to investigate the impact of different scaffolding digital game-based learning on learning emotions, cognitive load and learning performance of different cognitive style learners, as well as the correlation between learning emotions, cognitive load and learning performance. The research subjects were middle-aged and elder learners in community colleges. A total of 97 learners participated in this experiment, 34 of them assigned to the experimental group one (hard scaffolding digital game-based learning), 31 of them assigned to the experimental group two ( soft scaffolding digital game-based learning) and while the remaining 32 to the control group (non-scaffolding digital game-based learning). The main findings were as follows:
    1. No statistically significant difference in learning emotion, cognitive load, and learning performance between the cognitive styles.
    2. No statistically significant difference in intrinsic cognitive load was observed among the scaffolding digital game-based learning.
    3. Digital game-based learning embedded in scaffolding had statistically significantly better positive learning emotion, germane cognitive load, learning performance and lower negative learning emotion and extraneous cognitive load than non-scaffolding digital game-based learning.
    4. The interaction of different scaffolding digital game-based learning and different cognitive styles had statistically significant difference.
    5. All aspect of learning performance of serialist learners was statistically significantly better than that of holist learners in hard scaffolding digital game-based learning. Otherwise, all aspect of learning performance of holist learners was statistically significantly better than that of serialist learners in soft scaffolding digital game-based learning.
    6. Positive learning emotion was positively correlated with cognitive cognitive load, learning performance (effect and efficiency), and negatively correlated with negative learning emotion and extraneous cognitive load.
    7. Increasing positive learning emotion and germane cognitive load would significantly improve learning performance (effect and efficiency), otherwise, reducing negative learning emotions, intrinsic cognitive load and extraneous cognitive load would significantly improve learning performance (effect and efficiency).

    謝  誌.........i 中文摘要.........iii 英文摘要.........v 目  錄.........vii 表  次.........x 圖  次.........xv 第一章 緒論......... 1 第一節 研究背景與動機.........1 第二節 研究目的與問題.........9 第三節 研究範圍與限制.........11 第四節 名詞釋義.........13 第二章 文獻探討.........15 第一節 鷹架理論.........15 第二節 學習情緒理論.........19 第三節 認知負荷理論.........24 第四節 學習效率理論.........29 第五節 認知風格理論.........32 第六節 數位遊戲式學習相關理論.........38 第三章 研究方法.........67 第一節 研究對象.........67 第二節 研究設計與架構.........69 第三節 研究流程.........71 第四節 研究工具.........75 第四章 研究結果與討論.........103 第一節 認知風格對學習情緒、認知負荷、學習成效之影響.........104 第二節 鷹架對學習情緒、認知負荷、學習成效之影響.........114 第三節 鷹架與認知風格對學習情緒、認知負荷、學習成效之交互影響性.........126 第四節 學習情緒、認知負荷與學習成效之關係.........153 第五章 結論與建議.........165 第一節 研究結果摘要.........165 第二節 研究結論.........167 第三節 研究建議.........173 參考文獻.........177 一、中文部分.........177 二、外文部分.........179 附 錄.........203 附錄一 認知風格量表.........204 附錄二 認知風格量表之項目分析.........205 附錄三 認知風格量表之因素分析.........206 附錄四 學習情緒量表.........207 附錄五 學習情緒量表之項目分析.........209 附錄六 學習情緒量表之因素分析.........210 附錄七 學習情緒量表之因素分析.........211 附錄八 認知負荷量表.........212 附錄九 認知負荷量表之項目分析.........213 附錄十 認知負荷量表之因素分析.........214 附錄十一 家庭節水先備知識測驗試題.........215 附錄十二 家庭節水學習成效測驗試題.........216 附錄十三 家庭節水先備知識測驗試題之項目分析.........219 附錄十三 家庭節水學習成效測驗試題之項目分析.........220

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