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研究生: 李易庭
Lee, I-Ting
論文名稱: 虛擬實境應用對不同認知風格學生的認知負荷及學習影響之研究
The effect of virtual reality on cognitive loading and learning-outcome between variety cognitive style students
指導教授: 張玉山
Chang, Yu-Shan
學位類別: 碩士
Master
系所名稱: 科技應用與人力資源發展學系
Department of Technology Application and Human Resource Development
論文出版年: 2020
畢業學年度: 108
語文別: 中文
論文頁數: 146
中文關鍵詞: 認知風格虛擬實境認知負荷學習成效
英文關鍵詞: Virtual reality, Cognitive style, Cognitive load, Learning effectiveness
DOI URL: http://doi.org/10.6345/NTNU202000540
論文種類: 學術論文
相關次數: 點閱:270下載:0
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  • 本研究在以透過虛擬實境融入課程應用於教學中分析對不同認知風格的學生是否學習成效會受到影響,也是否會造成學生在學習上的理解壓力,或是超出學生所能理解學習範圍,進而成為認知負荷。本研究將使用zSPACE為虛擬實境融入教學工具,在教學課程中以該工具融入教學,活動目的為完成一台可以遙控的齒輪車,並在研究者製作的場地中完成任務,方能算完成課程。研究結論為:(1)整理來說虛擬實境應用教學融入課程後對學習成效有提升;(2)場地獨立學習者在虛擬實境應用教學融入課程後對學習成效較高同時認知負荷也較高;(3)虛擬實境融入課程對於場地依賴學習者來說學習環境結構太複雜。
    總言之,虛擬實境工具日新月異,根據不同的工具融入教學對學習的成果也不盡相同,此研究使用為偏向融入式工具使用,在往後課程設計上可參考學習者之認知風格設計較適合的教學方法,以利學習者在學習上達到事半功倍。

    The advancement of virtual reality (VR) technology is growing dramat-ically. Using VR tools in education is an important trend recently. This re-search examined the effect of using virtual reality(VR) tool in teaching on different cognitive styles student’s learning and discusses whether such teaching application caused more pressure on student’s understanding of learning. We designed an teaching experiment using VR tool - Zspace in this research. In this teaching experiment, students learned to build a re-mote-controlled car and controlled this car to complete the task. There were three conclusions in this research. First of all, using VR technology in teach-ing improved student’s learning effects. Secondly, students with field-independence cognitive stytle performed better when VR was adapted to teaching. However, the high performances were accompanied by high recognition loading as well.Third, learning environment of implementing VR to teaching was too complex for students with field- dependence cognitive stytle. Different VR tools were released more and more,which caused dif-ferent learning effects.We demonstrated an implementing VR tool in this re-search.In the future, the learner’s cognitive should be taken into more con-sideration while designing teaching strategies using VR tools.

    第一章 緒 論 1 第一節 研究背景與動機 1 第二節 研究目的與待答問題 3 第三節 名詞解釋 4 第四節 研究範圍與限制 5 第二章 文獻探討 9 第一節 虛擬實境 9 第二節 認知風格 14 第三節 認知負荷 19 第四節 相關研究現況 26 第三章 研究設計與實施 31 第一節 研究架構 31 第二節 研究對象 32 第三節 研究方法 33 第四節 研究流程 35 第五節 實驗設計 36 第六節 研究工具 38 第七節 資料處理與分析 52 第四章 結果與討論 54 第一節 教學方式對不同認知風格學生學習成效之交互影響 54 第二節 教學方式對不同認知風格學生認知負荷影響 84 第三節 學習成效及認知負荷之間關係 91 第四節 綜合討論 97 第五章 結論與建議 105 第一節 結論 105 第二節 建議 108 參考文獻 110 附 錄 123

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