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  • 會議論文

科技創意實作分析-以創意玩具設計為例

Technological Creative Production Analysis-Creative Toy Design as an Example

摘要


本研究的研究對象為台北市國中的一年級學生,共計128人。科技創作任務為,受試者(學生)需在相同時間、相同條件下,根據提供的材料包以及工具包,發揮創造力來設計並且製作出產品來。研究發現:1.依學生創作的作品分類,可區分為(1)遊戲類、(2)模型類、(3)裝飾類、以及(4)其他。以遊戲類玩具居多,佔52.38%。2.在作品創意方面,「創新性」方面的表現最佳,「精緻性」及「機能」表現次之。3.在性別方面,可以發現性別對於科技創作的創新性以及精緻性會有影響。

並列摘要


The research object of this research is students of grade one of junior high school in Taipei, the total is 128 people. The task of science and technology creation is: experimenters (students) need in the same time, under the same condition, according to material bag and tool bag offered, give play to creativity to design and make the products. Studies found that: 1. According to the students creative works classification, can be divided into (1) games, (2) model-type, (3) decoration category, and (4) Other. Most of them are toys games, accounting for 52.38%. 2. In the works of creativity, The best performance is ”innovative”. ”Refined” and ”function” followed by the performance. 3. In terms of gender, gender can be found for the creation of innovative technology and sophisticated nature would be affected.

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