The research object of this research is students of grade one of junior high school in Taipei, the total is 128 people. The task of science and technology creation is: experimenters (students) need in the same time, under the same condition, according to material bag and tool bag offered, give play to creativity to design and make the products. Studies found that: 1. According to the students creative works classification, can be divided into (1) games, (2) model-type, (3) decoration category, and (4) Other. Most of them are toys games, accounting for 52.38%. 2. In the works of creativity, The best performance is ”innovative”. ”Refined” and ”function” followed by the performance. 3. In terms of gender, gender can be found for the creation of innovative technology and sophisticated nature would be affected.