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  • 學位論文

運用日常生活物件作為輔助用之暫時桌上型輸入裝置

Utilizing Everyday Objects as Additional, Auxiliary and Instant Tabletop Controllers

指導教授 : 郭斯彥

摘要


本論文提出一個創新的作法讓使用者能夠利用隨手可得的日常生活物件來做為額外、輔助之立即性桌上型輸入裝置。基於這個理念,作者開發出一套系統原型 —iCon,來做為探究設計之可能性的平台。在實地勘查和量化使用者研究結果中皆顯現出在多工作業情境下適宜利用日常生活物件作為輔助輸入裝置。質性使用者研究更進一步展示了日常生活物件可被應用於針對操作低精確度工作、低控制參與程度以及與中高度使用頻率的工作做綁定。而為了探究更多日常生活物件作為控制裝置的可能應用與有趣議題,我們提出了一個概念性的系統—MemoICON。作為總結,利用工作環境中既有的日常生活物件作為暫時性輔助輸入裝置不但能提供使用者操作電腦的一種新的互動的模式,並且不會原先的工作環境造成顯著的改變。

並列摘要


This work describes a novel approach to utilizing readily available everyday objects as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platform, called iCon, is developed to explore the possible design. Field studies and quantitative user studies reveal that utilizing everyday objects such as auxiliary input devices might be appropriate under a multi-task scenario. Qualitative user studies further demonstrate that daily objects can generally be applied in low precision circumstances, low engagement with selected objects, and medium-to-high frequency of use. To discover the further use cases of everyday objects, the conceptual system, MemoICON, is also implemented for the possible applications and interesting issues. In summary, this innovative input system allows users interacting with their computers by utilizing their original working environments without significant alteration.

參考文獻


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