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  • 學位論文

多媒體遊戲應用於國小三年級學生音樂學習之研究與創作

Applying Multimedia Game in Music Subject Learning for the Third Grade Students in The Elementary School

指導教授 : 李來春
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摘要


有鑒於九年一貫藝術與人文課程實施後,兒童對於音樂學習興趣與能力普遍低落。本創作期望透過多媒體技術應用在國小三年級音樂教學的探討與創作。依據九年一貫藝術與人文課程標準,整理出學習目標,經由與專家討論與文獻探討,根據國小音樂課程標準選擇適合之內容,訂定遊戲目標分別為音感、節奏、樂器組合、和絃練習等項目,試圖將傳統教學方式藉由遊戲式學習並結合以Wii、觸控螢幕等科技操作方法加以改進,將遊戲式學習模式設計運用於多媒體遊戲中,完成寓教於樂的教學工具。在創作實施過程中,經由專家與國小教師共四位訪談與紀錄,與九位學童實際操作遊戲之行為,反思循環分析需要改進之處。 本創作之具體發現為:利用多媒體遊戲應用於音樂學習設計與規劃,作為在教育學習上創新之應用,確實能提高兒童之學習興趣。而本創作選用之Wii、觸控兩種操控方式,相較於Wii需要時間適應操作,觸控直覺、回饋快,是兒童較喜愛且易操作的。最後將作品的創作展示過程與整理歸納出改善之建議,作為在音樂輔助學習的創新應用。並讓兒童對於聲音世界的認知可以透過多媒體遊戲方法達成。提升孩童對於音感、節奏、和絃等學習之成效。並能在輕鬆、愉悅情境下學習音樂。本創作最終設計三項遊戲-小小合唱團、節奏故事書、和絃音樂樂園。最後成果並於嘉南國小、臺北科技大學公開展演。

關鍵字

音樂教育 多媒體遊戲 遊戲

並列摘要


In view of the fact that children’s interest in and capability of leaning music are on the decline after the implementation of Grade 1-9 Arts and Humanities Curriculum, it is expected that the creation can be applied in the discussion and creation of music teaching in Grade Three of Elementary School through the multimedia technology. The learning objectives are set according to the curriculum standard of Grade 1-9 Arts and Humanities Curriculum. Suitable content is selected and game objectives are set as musicality, rhythm, musical instruments combination and chord exercise and etc. according to the music curriculum standard of elementary school after discussion of experts and literature review, in an attempt to improve traditional teaching method via Game-based Learning with technological operating methods like Wii and touch screen, applying the Game-based Learning model design in multimedia games to educate through entertainment. In the course of creation implementation, cycle analysis that needs to be improved should be introspected in accordance with the interviews and records of exporters and teachers (4 in total) in the elementary school and the way nine students played the game. The findings of the creation are as follows: It is true that children’s learning interest can be improved with the application of multimedia games in the music learning design and planning which is innovative in education and study. Finally, suggestions about improvement will be summarized according to the process and classification of creation design to be used as the innovative application in the music-assisted learning. Children can cognize the sound world through multimedia games. In this way, children’s learning efficiency in musicality, rhythm and chord can be improved and they can learn music in a relaxed and pleasant environment. There are three games designed in the final creation, namely, small choir, storybook with rhythm and story and chord paradise. The final results are performed in Jianan Elementary School and National Taipei University of Technology.

並列關鍵字

Interactive Media Game Music Education

參考文獻


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被引用紀錄


花誌陽(2012)。電子書在本位教學上的應用-以校園植物導覽為例〔碩士論文,國立中正大學〕。華藝線上圖書館。https://www.airitilibrary.com/Article/Detail?DocID=U0033-2110201613513679

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