本研究旨在以國中生為對象,以科技相關內容為單元教材,建置一個「線上遊戲式學習系統」。期望藉由本研究提供一個能讓國中生快樂學習且無壓力的學習環境。 為達研究目的,本研究使用文獻分析法、「線上遊戲式學習系統」設計模式、問卷調查法、訪談等研究方法。首先透過文獻分析歸納出「線上遊戲式學習系統」設計模式,並遵循此設計模式進行系統之分析、設計、發展、評估等階段之工作。此外,亦透過文獻分析法,歸納出線上遊戲式學習系統之設計原則、系統功能、所需人力資源。於系統評估階段,則透過問卷調查法實際調查專家與使用者對本系統之滿意度與對本系統之相關建議,並經由訪談獲得使用者與國中教師本系統之功能、推廣與應用之建議。最後,依據設計發展此教材的經驗,提出開發「線上遊戲式學習系統」之結論與建議,以供日後發展研究相關教材之參考。
The main purpose of this study was to develop an on-line game-based learning system for junior high school students, and the teaching material of the system is photography. To fulfill the research purpose, literature review, on-line game based learning system design, questionnaire, interview were adopted. Firstly, literatures were reviewed to induce the ISD of this system called “on-line game-based learning system design” ,which includes four steps: analysis, design, development, and evaluation, and the four steps were the process to construct the system. Secondly, literatures which is about human resource, and the functions of the system, were explored to be the theory of this research. Thirdly, as the system was completed, four experts and forty users were choosed to evaluate the system. After that, four users and their computer teacher were interviewed to gather their opinions toward the system. After date was organized and analyses