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  • 學位論文

以Kinect 為人機互動媒介之沙畫藝術作畫系統

Using Kinect as a medium for sand art drawing system

指導教授 : 黃世強

摘要


無資料

並列摘要


參考文獻


[CCW13] Kai-Chun Chen, Pei-Shan Chen, and Sai-Keung Wong. A heuristic approach to the simulation of water drops and flows on glass panes. Computers & Graphics, 37(8):963–973, 2013.
[FXZ+12] Ziyong Feng, Shaojie Xu, Xin Zhang, Lianwen Jin, Zhichao Ye, and Weixin Yang. Real-time fingertip tracking and detection using kinect depth sensor for a new writing-in-the air system. In Proceedings of the 4th International Conference on Internet Multimedia Computing and Service, pages 70–74, 2012.
[HHLL14] Jaehyun Han, Seongkook Heo, Hyong-Euk Lee, and Geehyuk Lee. The irpen: A 6-dof pen for interaction with tablet computers. IEEE Computer Graphics and Applications, 34(3):22–29, 2014.
[HMB11] Georg Hackenberg, Rod McCall, and Wolfgang Broll. Lightweight palm and finger tracking for real-time 3d gesture control. In IEEE Virtual Reality Conference (VR), pages 19–26, 2011.
[IUDN10] K. Iwasaki, H. Uchida, Y. Dobashi, and T. Nishita. Fast Particle-based Visual Simulation of Ice Melting. In Computer Graphics Forum, volume 29, pages 2215–2223, 2010.

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