本研究旨在探討混成式創意教學之學習成效個案研究,對於高職三年級學生在飾品製作與應用課程之學習成效影響。研究以CPS創造思考活動、產品創意量表進行量化的收集外,另透過混成式學習以實體教室觀察及虛擬環境心得回饋及討論,紀錄小組在進行創意飾品設計與製作活動時的互動情形,以深入了解學習過程中學生在創造力的具體表現。根據研究結果發現: 1.進行混成式創意教學模式可讓學生透過不斷的思考與實際操作活動學習歷程,對學生創造性問題解決與飾品製作的能力是有助益。 2.學生透過混成式創意教學,從模仿練習完成造型、分組合作促使學生創意獲得啟發同時增進飾品製作與應用之能力。 3.學生對於混成式創意教學抱持肯定的態度,認為透過討論有助於學習,可激盪出不同的想法。 4.就學習滿意度而言,學習者對課程設計、數學平台及學習感受皆抱持正向肯定。
This study aims to investigate a case and find out the influence on students’ learning effects concerning to blended-learning being adopted creatively in making accessories and application courses. The quantitative data of this study is collected through CPS creative thinking activities and product creativeness evaluation scales. In addition, the qualitative data is also collected through students’ experience sharing and discussions about the blended-learning from the researcher’s real-class teaching and their own learning in the virtual environments. Students’ interactions are recorded while they are doing the creative accessories designing and making so as to deeply understand students’ actual creative performance in the learning process. And the results are as follows: 1.Carrying on blended-teaching in a creative way enables students to think constantly and manipulate while learning, which helps students with their ability in problem-solving creatively and accessories making. 2.Students get inspired from imitating to practice the products’ shaping, group cooperation through blended-teaching in a creative way. And this enhances students’ abilities of accessories making and applying. 3.Learners hold positive attitudes towards blended-learning in a creative way. They think that it helps learning through discussions, and various ideas are stricken out. 4.As for the learning satisfaction, learners hold positive attitudes towards course designing, teaching environments, and learning experiences.