In response to the "108 syllabus" launched by the Ministry of Education to cultivate students' interest in life technology, this research attempts to propose a creative model of technological experience, conceived and designed it, and hopes to integrate it with domestic college professors and teachers. The scientific and technological research results are compiled into lively and interesting technological games, technological experiments, and technological handouts, and then through the activity planning and pre-departure training of the volunteer team, and finally to the rural or aboriginal elementary schools to experience technological life for guidance School children's interest in life technology, which in turn triggers their technological creativity and problem-solving skills.