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轉化與再生:資訊科技融入課程設計之實踐省思

Transformation and Regeneration: Reflections on the Process of Technology Integrated into Curriculum Design

摘要


本研究從教師即研究者的角度,在個人實踐經驗中,反省國小階段進行資訊科技融入課程時,應基於教育工作者自身的教育派典進行轉化與建構,針對課程意涵、科技潛力與促進學習等面向進行澄清與批判。本文論述焦點有三“第一,嘗試從文獻中釐清課程設計的意涵和資訊科技的角色;第二,進一步基於研究者的現場實踐經驗,提出反思;第三,針對學校現場的真實情境,重新框定問題核心,提出可行的架構。因此,本研究以國小社會學習領域為焦點,選擇以問題為主的學習、學生中心觀點以及實作表現之教育取向,提出一個整合『學科領域-學習者-真實能力』的資訊科技融入課程設計架構:數位化問題導向學習(Electronic Problem-based Learning, E-PBL),作為未來運用科技於教育實踐之參考架構。

並列摘要


This article is to present some critical reflections on e-learning design in field of elementary school curriculum based on insights gained from a series of design actions, experiences and modifications. A conceptual framework- ”Domain-Learner-Performance” is proposed for integration of technology and curriculum design in the elementary school level. It is suggested that the design process of e-learning is a transformation process which reflects different perspectives of educational paradigms and teacher's decisions, rather than merely deliver some types of multimedia products or electronic form of learning materials. The article begins with an examination on the nature of curriculum design and the role of technology. Then, an E-PBL (Electronic Problem-based Learning) model is suggested for technology integration with the subject of social studies based on the context of elementary school. This model could be regarded as an exploratory design framework for further test and discussion.

參考文獻


于富雲(2003)。網路學習科技的影響與角色之正視。教育資料與圖書館學。41(1),99-108。
方德隆譯、A. C. Ornstein、F. P. Hunkins原著(2004)。課程發展與設計。臺北:高等教育。
王文科(1994)。課程與教學論。臺北:五南。
王曉睿(2004)。資訊科技與教學設計探究。研習資訊。21(3),15-18。
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被引用紀錄


張凱皓(2012)。線上「問題本位學習」模式對國小學童自然與生活科技學習領域自我導向學習與學習成就之影響〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/cycu201200153
駱惠中(2013)。網路化問題本位學習對國小學生青春期健康教育學習成效之影響〔碩士論文,中原大學〕。華藝線上圖書館。https://doi.org/10.6840/CYCU.2013.00137

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