In recent years, physical education research has focused on student's physical activity. Survey data from the Ministry of Education regarding Sports Administration indicates that school-based programs do not provide a sufficient quantity or intensity of physical activity to students. The purpose of this paper was to explore the use of orienteering games combined with physical exertion in a Teams-Games-Tournament (TGT) framework to enhance students' physical activity behavior. The approach fosters cooperative learning through social interaction and peer influence. This paper proposed a relevant curriculum, provided conclusions, and suggested that orienteering games test and improve not only students' intelligence and cooperation but also their physical condition. This approach leverages the characteristics of orienteering games to add a new element of flexibility into a teacher's physical education curriculum; therefore, it is expected that this essay may contribute to the field of physical education.