博物館利用互動式多媒體來呈現展覽的手法已經成為一種顯學,各大博物館無不把利用科技展示文物當作一個重要的發展趨勢。運用虛擬實境、3D劇場、感應技術應用、3D光學顯像等,讓博物館的展示方式愈趨多元,利用新的技術與工具展現文物與精緻藝術成為當代博物館的潮流。但在運用這些互動式多媒體時,必須先對「互動性」及「多媒體設計」有所認識。本文將以幾個層面來分析互動式多媒體的設計,包括「互動設計」、「系統架構」、與「展示設計」;並以國立故宮博物院在全省各地進行的多媒體藝術展覽「宋徽宗的御花園」裡的兩件不同類型的多媒體作品來做參照,期能提供博物館在運用多媒體時更多的可能與思索。並將傳統展示與多媒體互動展示作比較,期能找出優越,使展出更為完善。
The utilization of interactive multimedia for presentation has already been the main stream of museum exhibitions, and every museum takes ”demonstration with modern electronic technology” as a very major role in their development road map, With virtual reality, 3D theater, sensor technology application and 3D optical graphics rendering, the variety of presentation methods have become so wide, and it is a trend for the museums today to display the details of the fine art with technologies. However, both ”interactivity” and ”multimedia design” have to be mastered firstly, and then such interactive multimedia can be really well utilized. In this article, the design of interactive multimedia will be discussed in several aspects: interactive design, system architecture and demonstration design, Two multimedia artistic works of the famous collection from National Palace Museum ”The Imperial Gardens of Emperor Hui-tsung”, which are being exhibited around the island, would be taken as the examples to enable more possibility and creative thinking. This article compared the interactive multimedia exhibition with the traditional exhibition, We hope to find complements between two kinds of exhibitions to improve the exhibition.