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互動式冒險遊戲設計與開發

Design and Development of an Interactive Adventure Game

摘要


在這網路普及的時代,資訊的取得相較於以往容易。因此,提升思考及具備明辨是非的能力顯得格外重要,近年來各大學術單位更致力於「遊戲化學習」,試圖將教育與遊戲結合,透過遊玩的方式傳達其教育理念,進而達成學習效果。本論文設計一款橫向式懸疑解謎冒險手機遊戲,以Unity3D軟體作為遊戲製作引擎,採用C#作為程式開發。遊戲開發從角色設計到劇情編排皆具原創性,至於美術素材則是採用Photoshop軟體進行繪製。在遊戲內容中添加欲傳達之創作理念,實現具備益智成效之互動式冒險遊戲之設計與開發。

關鍵字

互動式 冒險遊戲 Unity3D Photoshop

並列摘要


In the era of the Internet, it is easier than ever to obtain information. Therefore, it is extremely important to improve thinking and the ability to distinguish right from wrong. In recent years, many academic institutes have been more committed to "gam-based learning" and hence they try to combine education with games. In another word, they realize effective learning by conveying their educational concepts through gaming. This paper designs and develops a horizontal suspense puzzle adventure mobile game, using Unity3D software as the game production engine and C# as the programming language. From character design to plot arrangement, they are completely original. A large number of art materials are drawn with Photoshop software. The game content adds the creative concept to be conveyed and realizes the design and development of the interactive adventure game with puzzle effects.

並列關鍵字

Interactive Adventure Game Unity3D Photoshop

參考文獻


Elizabeth Hanson-Smith(2020)。從遊戲、競賽到遊戲化學習剖析動機的幾種面向。English Career第63期。
吃飽就想睡(2015)。免洗遊戲肆虐?你所不知道的背後秘辛(上)。https://home.gamer.com.tw/creationDetail.php?sn=2969605
迪迪那.里維(2011)。沈山的冒險遊戲。上誼文化公司。
藍旗左衽(2020)。妖怪公館的新房客視覺小說SP:緋紅之夜。三日月出版社。
潘嬑薇(2012)。融入台灣意象之文字冒險遊戲研究。國立台北教育大學玩具與遊戲設計碩士班論文。

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