本研究以關係理論為觀點,探討宅男次文化的關係建構模式,並以此來瞭解宅男次文化的特徵。透過深度訪談得知,宅男會將象徵其次文化的物件擬人化,並與其建立互動,產生宅男-物件(consumer-object)與宅男-物件-宅男(consumer-object-consumer)的互動模式。進一步分析這樣的互動模式,瞭解到宅男關係的建構非常多元,可以歸納出四種關係型態:體驗型關係(relationship as experience)、整合型關係(relationship as integration)、娛樂型關係(relationship as play)、鑑別型關係(relationship as classification)。並且宅男的「人際關係」具有動態性。最後,經由對不同關係型態的研究,發現宅男次文化的三個重要特徵,分別是:多元的次文化意義、易滲透且流動的次文化疆界、多變的次文化階層。成為本研究在次文化領域的主要發現。
This study explores the Taiwan's Otaku subculture from relationship theory perspective. By knowing the relationship structure of Otaku, the author can understand the characteristics of Taiwan's Otaku subculture. Through the depth interview, this study finds that Otaku will personify the object representing the subculture. Then, the Otaku will interact with this object and result in two interaction models: consumer-object and consumer-object consumer.The author analyzes interaction models and finds four types of relationship of Otaku, which are: relationship as experience, relationship as integration, relationship as play, and relationship as classification. The author also finds that the Otaku will be fluid through theses four relationship types, instead of just fixing in one type of relationship. Form studying relationship types, this research finally can define the characteristics of Otaku subculture, which is: abundant co-created values in subculture, fluid subcultural boundary and easily shift subcultural hierarchy. These three findings also become the final contribution to subculture theory field of this research.