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  • 學位論文

消‌費‌者‌使‌用‌便‌利‌超‌商‌APP‌行‌為‌之‌分‌析‌─‌以‌全‌家‌便‌利‌超‌商‌為‌例‌

An Analysis of Consumer Behavior in Convenience Store App ─The Case of FamilyMart company

指導教授 : 劉菊梅

摘要


在網路興盛的世代下,眾多企業為提升競爭力及販售管道,紛紛建立屬於自家的行動APP,而在台灣的線上購物平台市場中,已有許多的消費者使用線上平台購物,且使用頻率日趨倍增,可以從這觀察出線上購物已是臺灣電子市場上一股不容忽視之力量;不外乎便利超商也踏入此購物型態模式。因此,本研究將針對使用人數最多的便利超商─全家便利商店進行消費者對APP行為分析之探討。 本研究係採用科技模型架構作為本研究之發展基礎,探討消費者對使用全家APP的「品質特性」、「體驗價值」、「知覺有用性」及「知覺易用性」對「持續使用意願」之影響。本研究使用SPSS 22.0作為資料分析之工具,透過分析及驗證後,得知以下五點結論: 1.全家APP的品質特性與體驗價值具相關性。 2.全家APP的體驗價值與知覺有用性具相關性。 3.全家APP的體驗價值與知覺易用性具相關性。 4.全家APP的知覺有用性與持續使用意願具相關性。 5.全家APP的知覺易用性與持續使用意願具相關性。

並列摘要


In the age of the flourishing Internet, many companies develop their own mobile applications to enhance their competitiveness and expand their sales channels. The increase of online shoppers and the increase in the frequency of using online shopping platforms have formed a power that can’t be underestimated in Taiwan’s online shopping market. Many of Taiwan’s convenience stores have their own applications. Therefore, this thesis is trying to analyze the most usage convenience store applications — the behavior analysis of consumer-to- FamilyMart’s application. The conceptual framework is based on Technology Acceptance Model. It will discuss the impact of the consumer-to-FamilyMart application's “Qualitative Characteristics”, “Experiential Value”, “Perceived Usefulness”, “Perceived ease-of-use”, “Continued Usage Intention”. This thesis uses SPSS 22.0 as the data analysis tool. After repeated analysis and recheck, the following five conclusions are obtained: 1.The quality characteristics of FamilyMart APP are related to experience value. 2.The experience value of FamilyMart APP is related to perceived usefulness. 3.The experience value of FamilyMart APP is related to perceived ease-of-use. 4.The perceived usefulness of the FamilyMart APP is related to the users' continued usage intention. 5.The perceived ease-of-use of the FamilyMart APP is related to the users' continued usage intention.

參考文獻


一、中文期刊
1.方世榮、張嘉雯(2004),「顧客涉入程度對服務品質與關係品質之干擾效果─以電腦賣場與內部商店為例」,中山管理評論,12(4),755-794頁。
2.余鑑、于俊傑、余采芳(2011),「數位學習知覺與使用意圖間影響之研究」,電子商務研究,9(3),323-352頁。
3.李國瑋(2016),「科技接受或轉換?科技轉換模式的初探與驗證」,電子商務學報,18(2),183-223頁。
4.林茂城、王又鵬(2019),「顧客對便利商店行動購物APP功能的認知有用性對其使用意願影響效果之研究」,北商學報,36,69-93頁。

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